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Fix some fixable warnings (#728)
* Fix setup warnings Signed-off-by: angie <angheloalf95@gmail.com> * Casting the problems away Signed-off-by: angie <angheloalf95@gmail.com> * I don't really like changing the type to void Signed-off-by: angie <angheloalf95@gmail.com> * We're out of EARLY hell Signed-off-by: angie <angheloalf95@gmail.com> * ./format.sh Signed-off-by: angie <angheloalf95@gmail.com> * Change skel type to "Normal" Signed-off-by: angie <angheloalf95@gmail.com> * Changes requested Signed-off-by: angie <angheloalf95@gmail.com> * suggestion of roman Signed-off-by: angie <angheloalf95@gmail.com> * early is back :c Signed-off-by: angie <angheloalf95@gmail.com> * This will be a fix in ZAPD Signed-off-by: angie <angheloalf95@gmail.com>
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16 changed files with 31 additions and 30 deletions
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@ -1,7 +1,7 @@
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<Root>
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<File Name="object_dekunuts" Segment="6">
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<!-- Deku Scrub skeleton -->
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<Skeleton Name="gDekuNutsSkel" Type="Standard" LimbType="Standard" Offset="0x3268"/>
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<Skeleton Name="gDekuNutsSkel" Type="Normal" LimbType="Standard" Offset="0x3268"/>
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<!-- Deku Scrub animations -->
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<Animation Name="gDekuNutsSpitAnim" Offset="0x1C4"/>
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