mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-10 17:00:19 +00:00
Fix some fixable warnings (#728)
* Fix setup warnings Signed-off-by: angie <angheloalf95@gmail.com> * Casting the problems away Signed-off-by: angie <angheloalf95@gmail.com> * I don't really like changing the type to void Signed-off-by: angie <angheloalf95@gmail.com> * We're out of EARLY hell Signed-off-by: angie <angheloalf95@gmail.com> * ./format.sh Signed-off-by: angie <angheloalf95@gmail.com> * Change skel type to "Normal" Signed-off-by: angie <angheloalf95@gmail.com> * Changes requested Signed-off-by: angie <angheloalf95@gmail.com> * suggestion of roman Signed-off-by: angie <angheloalf95@gmail.com> * early is back :c Signed-off-by: angie <angheloalf95@gmail.com> * This will be a fix in ZAPD Signed-off-by: angie <angheloalf95@gmail.com>
This commit is contained in:
parent
9b9a983860
commit
5562b2ef6f
16 changed files with 31 additions and 30 deletions
|
@ -233,7 +233,8 @@ void EnFr_Init(Actor* thisx, GlobalContext* globalCtx) {
|
|||
this->actor.destroy = NULL;
|
||||
this->actor.draw = NULL;
|
||||
this->actor.update = EnFr_UpdateIdle;
|
||||
this->actor.flags = this->actor.flags &= ~0x11;
|
||||
this->actor.flags &= ~0x11;
|
||||
this->actor.flags &= ~0;
|
||||
Actor_ChangeCategory(globalCtx, &globalCtx->actorCtx, &this->actor, ACTORCAT_PROP);
|
||||
this->actor.textId = 0x40AC;
|
||||
this->actionFunc = EnFr_Idle;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue