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Minor gfx cleanups in some actors (#706)

* Minor gfx cleanups in some actors

* Fix frustum names
This commit is contained in:
Roman971 2021-02-18 01:06:07 +01:00 committed by GitHub
parent f57e0467d2
commit 55ae8ad741
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
15 changed files with 78 additions and 77 deletions

View file

@ -159,7 +159,7 @@ void OceffSpot_Draw(Actor* thisx, GlobalContext* globalCtx) {
gSPDisplayList(POLY_XLU_DISP++, sTextureDL);
gSPDisplayList(POLY_XLU_DISP++, Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, scroll * 2, scroll * (-2), 32, 32, 1,
0, scroll * (-8), 32, 32));
gSPDisplayList(POLY_XLU_DISP++, sCylinderDl);
gSPDisplayList(POLY_XLU_DISP++, sCylinderDL);
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_oceff_spot.c", 485);
}

View file

@ -1,6 +1,6 @@
#include "z_oceff_spot.h"
static u32 texture[] = {
static u32 sTexture[] = {
0x354D5AAC, 0xA5561C01, 0x124688B5, 0x74583231, 0x313D71D6, 0x9F5B3507, 0x104089AD, 0x748F440C, 0x408176AC,
0xB4661301, 0x2261C0BE, 0x49392533, 0x2C497FC4, 0x80451D06, 0x2466BBD0, 0x9CB85411, 0x40A09DA3, 0xB37F210B,
0x3D8AEAC7, 0x3F241930, 0x2F5591A7, 0x6441080F, 0x4191E8DB, 0xB7A76B18, 0x4094BAA0, 0x76532D22, 0x60BAFEE8,
@ -32,7 +32,7 @@ static u32 texture[] = {
0x422B6EE0, 0xBB85480B, 0x04256799, 0x716D6D21,
};
static Vtx vertices[] = {
static Vtx sCylinderVtx[] = {
VTX(35, 0, -35, 1280, 1024, 0xFF, 0xFF, 0xFF, 0x00), VTX(35, 150, -35, 1280, 512, 0xFF, 0xFF, 0xFF, 0x7E),
VTX(50, 150, 0, 1024, 512, 0xFF, 0xFF, 0xFF, 0x7E), VTX(50, 0, 0, 1024, 1024, 0xFF, 0xFF, 0xFF, 0x00),
VTX(35, 500, -35, 1280, 0, 0xFF, 0xFF, 0xFF, 0xFF), VTX(50, 500, 0, 1024, 0, 0xFF, 0xFF, 0xFF, 0xFF),
@ -53,11 +53,11 @@ static Gfx sTextureDL[] = {
gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPLoadTextureBlock(texture, G_IM_FMT_I, G_IM_SIZ_8b, 32, 32, 0, G_TX_NOMIRROR | G_TX_NOMIRROR,
G_TX_NOMIRROR | G_TX_NOMIRROR, 5, 5, 1, 0),
gsDPLoadTextureBlock(sTexture, G_IM_FMT_I, G_IM_SIZ_8b, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, 5, 5, 1, 0),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_I, G_IM_SIZ_8b, 4, 0x0, 1, 0, G_TX_NOMIRROR | G_TX_NOMIRROR, 5, 15,
G_TX_NOMIRROR | G_TX_NOMIRROR, 5, 0),
gsDPSetTile(G_IM_FMT_I, G_IM_SIZ_8b, 4, 0x0, 1, 0, G_TX_NOMIRROR | G_TX_WRAP, 5, 15, G_TX_NOMIRROR | G_TX_WRAP, 5,
0),
gsDPSetTileSize(1, 0, 0, (31 << 2), (31 << 2)),
gsDPSetCombineLERP(TEXEL1, PRIMITIVE, ENV_ALPHA, TEXEL0, TEXEL1, TEXEL0, ENVIRONMENT, TEXEL0, PRIMITIVE,
ENVIRONMENT, COMBINED, ENVIRONMENT, COMBINED, 0, SHADE, 0),
@ -70,8 +70,8 @@ static Gfx sTextureDL[] = {
gsSPEndDisplayList(),
};
static Gfx sCylinderDl[] = {
gsSPVertex(vertices, 27, 0),
static Gfx sCylinderDL[] = {
gsSPVertex(sCylinderVtx, 27, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(1, 4, 5, 0, 1, 5, 2, 0),
gsSP2Triangles(6, 7, 1, 0, 6, 1, 0, 0),