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Document Player Knockback related functions (#1601)

* document knockback related functions

* rotation -> yRot

* implement some changes

* Renames and comments

* mq bss

* format

* Intangibility and Invulnerability

* bss

* .bss

* add #pragma increment_block_number to z_en_item00.c

* .bss
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mzxrules 2024-09-23 18:31:00 -04:00 committed by GitHub
parent 0f725405d1
commit 56981d5297
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62 changed files with 298 additions and 187 deletions

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@ -330,7 +330,7 @@ void EnDh_Attack(EnDh* this, PlayState* play) {
this->actionState++;
} else if (this->collider2.base.atFlags & AT_HIT) {
this->collider2.base.atFlags &= ~AT_HIT;
func_8002F71C(play, &this->actor, 8.0f, this->actor.shape.rot.y, 8.0f);
Actor_SetPlayerKnockbackLargeNoDamage(play, &this->actor, 8.0f, this->actor.shape.rot.y, 8.0f);
}
break;
case 3: