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Document Player Knockback related functions (#1601)

* document knockback related functions

* rotation -> yRot

* implement some changes

* Renames and comments

* mq bss

* format

* Intangibility and Invulnerability

* bss

* .bss

* add #pragma increment_block_number to z_en_item00.c

* .bss
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mzxrules 2024-09-23 18:31:00 -04:00 committed by GitHub
parent 0f725405d1
commit 56981d5297
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62 changed files with 298 additions and 187 deletions

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@ -900,7 +900,7 @@ s32 func_80A44AB0(EnGo2* this, PlayState* play) {
arg2 = this->actionFunc == EnGo2_ContinueRolling ? 1.5f : this->actor.speed * 1.5f;
play->damagePlayer(play, -4);
func_8002F71C(play, &this->actor, arg2, this->actor.yawTowardsPlayer, 6.0f);
Actor_SetPlayerKnockbackLargeNoDamage(play, &this->actor, arg2, this->actor.yawTowardsPlayer, 6.0f);
Actor_PlaySfx(&player->actor, NA_SE_PL_BODY_HIT);
this->collider.base.ocFlags1 &= ~OC1_TYPE_PLAYER;
}