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Document Player Knockback related functions (#1601)
* document knockback related functions * rotation -> yRot * implement some changes * Renames and comments * mq bss * format * Intangibility and Invulnerability * bss * .bss * add #pragma increment_block_number to z_en_item00.c * .bss
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62 changed files with 298 additions and 187 deletions
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@ -196,8 +196,9 @@ void func_80ACE5C8(EnPart* this, PlayState* play) {
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play->damagePlayer(play, -8);
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}
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}
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func_8002F71C(play, this->actor.parent, (650.0f - this->actor.parent->xzDistToPlayer) * 0.04f + 4.0f,
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this->actor.parent->world.rot.y, 8.0f);
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Actor_SetPlayerKnockbackLargeNoDamage(play, this->actor.parent,
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(650.0f - this->actor.parent->xzDistToPlayer) * 0.04f + 4.0f,
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this->actor.parent->world.rot.y, 8.0f);
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player->invincibilityTimer = prevInvincibilityTimer;
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this->timer = 1;
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}
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