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document the nature of type values
https://github.com/zeldaret/oot/pull/2295#discussion_r1841150757
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1 changed files with 9 additions and 9 deletions
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@ -88,15 +88,15 @@ static AnimationSpeedInfo sAnimationInfo[] = {
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#define ENGO_GET_TYPE(this) PARAMS_GET_NOSHIFT((this)->actor.params, 4, 4)
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typedef enum EnGoType {
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ENGO_TYPE_CITY_LINK = 0x00,
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ENGO_TYPE_FIRE_GENERIC = 0x10,
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ENGO_TYPE_DMT_DC_ENTRANCE = 0x20,
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ENGO_TYPE_DMT_ROLLING_SMALL = 0x30,
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ENGO_TYPE_DMT_BOMB_FLOWER = 0x40,
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ENGO_TYPE_CITY_ENTRANCE = 0x50,
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ENGO_TYPE_CITY_ISLAND = 0x60,
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ENGO_TYPE_CITY_LOST_WOODS = 0x70,
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ENGO_TYPE_DMT_BIGGORON = 0x90
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ENGO_TYPE_CITY_LINK = (0 << 4),
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ENGO_TYPE_FIRE_GENERIC = (1 << 4),
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ENGO_TYPE_DMT_DC_ENTRANCE = (2 << 4),
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ENGO_TYPE_DMT_ROLLING_SMALL = (3 << 4),
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ENGO_TYPE_DMT_BOMB_FLOWER = (4 << 4),
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ENGO_TYPE_CITY_ENTRANCE = (5 << 4),
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ENGO_TYPE_CITY_ISLAND = (6 << 4),
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ENGO_TYPE_CITY_LOST_WOODS = (7 << 4),
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ENGO_TYPE_DMT_BIGGORON = (9 << 4)
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} EnGoType;
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#define ENGO_GET_PATH_INDEX(this) PARAMS_GET_U((this)->actor.params, 0, 4)
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