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Fix Draw Callbacks, fix segmented address in z_en_bird
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7 changed files with 32 additions and 32 deletions
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@ -457,11 +457,12 @@ static void EnDog_Update(EnDog* this, GlobalContext* globalCtx) {
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Actor_CollisionCheck_SetOT(globalCtx, &globalCtx->sub_11E60, &this->collider);
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}
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static UNK_TYPE EnDog_Callback1(UNK_TYPE unused1, UNK_TYPE unused2, UNK_TYPE unused3, UNK_TYPE unused4) {
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static UNK_TYPE EnDog_Callback1(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot,
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Actor* actor) {
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return 0;
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}
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static void EnDog_Callback2(UNK_TYPE unused1, UNK_TYPE unused2, UNK_TYPE unused3, UNK_TYPE unused4) {
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static void EnDog_Callback2(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3s* rot, Actor* actor) {
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}
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static void EnDog_Draw(EnDog* this, GlobalContext* globalCtx) {
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