diff --git a/src/overlays/actors/ovl_En_Go2/z_en_go2.c b/src/overlays/actors/ovl_En_Go2/z_en_go2.c index 0ea22caeee..3aaab5d557 100644 --- a/src/overlays/actors/ovl_En_Go2/z_en_go2.c +++ b/src/overlays/actors/ovl_En_Go2/z_en_go2.c @@ -909,7 +909,7 @@ void EnGo2_CheckCollision(EnGo2* this, PlayState* play) { CollisionCheck_SetAC(play, &play->colChkCtx, &this->collider.base); } -void EnGo2_SwapInitialFrameAnimFrameCount(EnGo2* this) { +void EnGo2_ReverseAnimation(EnGo2* this) { f32 initialFrame; initialFrame = this->skelAnime.startFrame; @@ -1353,7 +1353,7 @@ void EnGo2_SetupCurledUp(EnGo2* this, PlayState* play) { Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENGO2_ANIM_UNCURL_SIT_STAND_NORMAL); this->skelAnime.playSpeed = -1.0f; } - EnGo2_SwapInitialFrameAnimFrameCount(this); + EnGo2_ReverseAnimation(this); this->trackingMode = NPC_TRACKING_NONE; this->isUncurled = false; this->isTalkative = false;