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ZAPD update: Gotta go fast! (#877)
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
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226 changed files with 2350 additions and 1492 deletions
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@ -8,16 +8,16 @@
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<Animation Name="gTreasureChestAnim_00043C" Offset="0x43C"/>
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<DList Name="gTreasureChestChestFrontDL" Offset="0x6F0"/>
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<Texture Name="gTreasureChestFrontTex" OutName="chest_front" Format="rgb5a1" Width="32" Height="64" Offset="0x1798"/>
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<Texture Name="gTreasureChestFrontTex" OutName="chest_front" Format="rgba16" Width="32" Height="64" Offset="0x1798"/>
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<DList Name="gTreasureChestBossKeyChestFrontDL" Offset="0xAE8"/>
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<Texture Name="gTreasureChestBossKeyFrontTex" OutName="boss_key_front_tex" Format="rgb5a1" Width="32" Height="64" Offset="0x3798"/>
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<Texture Name="gTreasureChestBossKeyFrontTex" OutName="boss_key_front_tex" Format="rgba16" Width="32" Height="64" Offset="0x3798"/>
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<DList Name="gTreasureChestChestSideAndLidDL" Offset="0x10C0"/>
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<Texture Name="gTreasureChestSideAndTopTex" OutName="side_and_top" Format="rgb5a1" Width="32" Height="32" Offset="0x2798"/>
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<Texture Name="gTreasureChestSideAndTopTex" OutName="side_and_top" Format="rgba16" Width="32" Height="32" Offset="0x2798"/>
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<DList Name="gTreasureChestBossKeyChestSideAndTopDL" Offset="0x1678"/>
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<Texture Name="gTreasureChestBossKeySideAndTopTex" OutName="boss_key_side_and_top" Format="rgb5a1" Width="32" Height="32" Offset="0x2F98"/>
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<Texture Name="gTreasureChestBossKeySideAndTopTex" OutName="boss_key_side_and_top" Format="rgba16" Width="32" Height="32" Offset="0x2F98"/>
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<Skeleton Name="gTreasureChestSkel" Type="Normal" LimbType="Standard" Offset="0x47D8"/>
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<Collision Name="gTreasureChestCol" Offset="0x5FC8"/>
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