1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-09 00:00:44 +00:00

ZAPD update: Gotta go fast! (#877)

* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"
This commit is contained in:
Anghelo Carvajal 2021-07-27 22:16:03 -04:00 committed by GitHub
parent d1a5ea5110
commit 5c147e5e03
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
226 changed files with 2350 additions and 1492 deletions

View file

@ -44,15 +44,15 @@
<DList Name="gStalchildRightFootDL" Offset="0x4028"/>
<!-- Stalchild Textures -->
<Texture Name="gStalchildWaistTex" OutName="stalchild_waist" Format="rgb5a1" Width="16" Height="16" Offset="0x18A0"/>
<Texture Name="gStalchildRibCageTex" OutName="stalchild_rib_cage" Format="rgb5a1" Width="8" Height="16" Offset="0x1AA0"/>
<Texture Name="gStalchildHeadTex" OutName="stalchild_head" Format="rgb5a1" Width="8" Height="8" Offset="0x1BA0"/>
<Texture Name="gStalchildBoneTex" OutName="stalchild_bone" Format="rgb5a1" Width="8" Height="8" Offset="0x1CA0"/>
<Texture Name="gStalchildNostrilTex" OutName="stalchild_nostril" Format="rgb5a1" Width="8" Height="8" Offset="0x1C20"/>
<Texture Name="gStalchildHandAndFeetTex" OutName="stalchild_hand_and_feet" Format="rgb5a1" Width="8" Height="16" Offset="0x1D20"/>
<Texture Name="gStalchildTeethTex" OutName="stalchild_teeth" Format="rgb5a1" Width="16" Height="8" Offset="0x1E20"/>
<Texture Name="gStalchildEyeSocketTex" OutName="stalchild_eye_socket" Format="rgb5a1" Width="16" Height="16" Offset="0x1F20"/>
<Texture Name="gStalchildEyeTex" OutName="stalchild_eye" Format="rgb5a1" Width="8" Height="8" Offset="0x2120"/>
<Texture Name="gStalchildWaistTex" OutName="stalchild_waist" Format="rgba16" Width="16" Height="16" Offset="0x18A0"/>
<Texture Name="gStalchildRibCageTex" OutName="stalchild_rib_cage" Format="rgba16" Width="8" Height="16" Offset="0x1AA0"/>
<Texture Name="gStalchildHeadTex" OutName="stalchild_head" Format="rgba16" Width="8" Height="8" Offset="0x1BA0"/>
<Texture Name="gStalchildBoneTex" OutName="stalchild_bone" Format="rgba16" Width="8" Height="8" Offset="0x1CA0"/>
<Texture Name="gStalchildNostrilTex" OutName="stalchild_nostril" Format="rgba16" Width="8" Height="8" Offset="0x1C20"/>
<Texture Name="gStalchildHandAndFeetTex" OutName="stalchild_hand_and_feet" Format="rgba16" Width="8" Height="16" Offset="0x1D20"/>
<Texture Name="gStalchildTeethTex" OutName="stalchild_teeth" Format="rgba16" Width="16" Height="8" Offset="0x1E20"/>
<Texture Name="gStalchildEyeSocketTex" OutName="stalchild_eye_socket" Format="rgba16" Width="16" Height="16" Offset="0x1F20"/>
<Texture Name="gStalchildEyeTex" OutName="stalchild_eye" Format="rgba16" Width="8" Height="8" Offset="0x2120"/>
<!-- Stalchild animations -->
<Animation Name="gStalchildUncurlingAnim" Offset="0x1854"/>