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ZAPD update: Gotta go fast! (#877)

* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"
This commit is contained in:
Anghelo Carvajal 2021-07-27 22:16:03 -04:00 committed by GitHub
parent d1a5ea5110
commit 5c147e5e03
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
226 changed files with 2350 additions and 1492 deletions

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@ -4,9 +4,9 @@
<Animation Name="gDampeWalkAnim" Offset="0x1FA8"/>
<Animation Name="gDampeRestAnim" Offset="0x2F84"/>
<Animation Name="gDampeFloatAnim" Offset="0x3768"/>
<Texture Name="gDampeEyeOpenTex" Offset="0x3B40" OutName="dampe_eye_open" Format="rgb5a1" Width="32" Height="32"/>
<Texture Name="gDampeEyeHalfOpenTex" Offset="0x4340" OutName="dampe_eye_half_open" Format="rgb5a1" Width="32" Height="32"/>
<Texture Name="gDampeEyeClosedTex" Offset="0x4B40" OutName="dampe_eye_closed" Format="rgb5a1" Width="32" Height="32"/>
<Texture Name="gDampeEyeOpenTex" Offset="0x3B40" OutName="dampe_eye_open" Format="rgba16" Width="32" Height="32"/>
<Texture Name="gDampeEyeHalfOpenTex" Offset="0x4340" OutName="dampe_eye_half_open" Format="rgba16" Width="32" Height="32"/>
<Texture Name="gDampeEyeClosedTex" Offset="0x4B40" OutName="dampe_eye_closed" Format="rgba16" Width="32" Height="32"/>
<Texture Name="gDampeUnkTex" OutName="dampe_unk" Format="ci8" Width="16" Height="16" Offset="0x5540"/>
<DList Name="gDampeShovelDL" Offset="0xACE0"/>
<DList Name="gDampeLanternDL" Offset="0xB838"/>