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ZAPD update: Gotta go fast! (#877)
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
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226 changed files with 2350 additions and 1492 deletions
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<DList Name="gWallmasterFingerDL" Offset="0x8688"/>
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<Texture Name="gWallmasterExposedBoneTex" OutName="exposed_bone" Format="rgb5a1" Width="8" Height="16" Offset="0x88F0"/>
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<Texture Name="gWallmasterBloodyEdgeTex" OutName="bloody_edge" Format="rgb5a1" Width="8" Height="16" Offset="0x89F0"/>
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<Texture Name="gWallmasterUpperSkinTex" OutName="upper_skin" Format="rgb5a1" Width="8" Height="8" Offset="0x8AF0"/>
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<Texture Name="gWallmasterFingerTipTex" OutName="finger_tip" Format="rgb5a1" Width="4" Height="16" Offset="0x8B70"/>
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<Texture Name="gWallmasterUpperToUnderBorderTex" OutName="upper_under_border" Format="rgb5a1" Width="4" Height="8" Offset="0x8BF0"/>
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<Texture Name="gWallmasterUnderSkinTex" OutName="under_skin" Format="rgb5a1" Width="8" Height="16" Offset="0x8C30"/>
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<Texture Name="gWallmasterKnuckleTex" OutName="knuckle" Format="rgb5a1" Width="8" Height="16" Offset="0x8D30"/>
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<Texture Name="gWallmasterExposedBoneTex" OutName="exposed_bone" Format="rgba16" Width="8" Height="16" Offset="0x88F0"/>
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<Texture Name="gWallmasterBloodyEdgeTex" OutName="bloody_edge" Format="rgba16" Width="8" Height="16" Offset="0x89F0"/>
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<Texture Name="gWallmasterUpperSkinTex" OutName="upper_skin" Format="rgba16" Width="8" Height="8" Offset="0x8AF0"/>
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<Texture Name="gWallmasterFingerTipTex" OutName="finger_tip" Format="rgba16" Width="4" Height="16" Offset="0x8B70"/>
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<Texture Name="gWallmasterUpperToUnderBorderTex" OutName="upper_under_border" Format="rgba16" Width="4" Height="8" Offset="0x8BF0"/>
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<Texture Name="gWallmasterUnderSkinTex" OutName="under_skin" Format="rgba16" Width="8" Height="16" Offset="0x8C30"/>
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<Texture Name="gWallmasterKnuckleTex" OutName="knuckle" Format="rgba16" Width="8" Height="16" Offset="0x8D30"/>
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<Skeleton Name="gWallmasterSkel" Type="Flex" LimbType="Standard" Offset="0x8FB0"/>
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