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Match the remaining functions in db_camera.c (#991)

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Roman971 2021-10-02 04:48:40 +02:00 committed by GitHub
parent c57c0f13fc
commit 5c95f70d59
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 38 additions and 5890 deletions

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File diff suppressed because it is too large Load diff

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@ -1,6 +1,8 @@
#include "ultra64.h"
#include "global.h"
static GlobalContext* sGlobalCtx;
char* D_8012CEE0[] = { "\x8Cキ-フレ-ム\x8Dガ" };
const char* D_8012CEE4 = "\x8Dタリマセン。";
const char* D_8012CEE8 = "\x8Dサイセイデキマセン";
@ -82,22 +84,11 @@ char D_8012D0F8[] = "\x8DYカイテン \0\0";
s32 DbCamera_SaveCallback(char* c);
s32 DbCamera_LoadCallback(char* c);
s32 DbCamera_ClearCallback(char* c);
s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam);
static GlobalContext* sGlobalCtx;
static s32 sMempakFiles;
static DbCamera* sDbCamPtr;
static s16 D_8016110C;
static DbCameraAnim sDbCamAnim;
static s32 D_80161140; // bool
static s32 D_80161144; // bool
static s16 sCurFileIdx;
static s16 sLastFileIdx; // holds the file index of the slot to move
// is the size correct? todo: add ALIGN32 for sizeof in Mempak functions, replace 0xF with sizeof()
static DbCameraCut sDbCameraCuts[16];
static char D_80161250[0x80];
static char sLetters[26];
static char D_801612EA;
static s32 sAllocSize;
Vec3f* DbCamera_AddVecSph(Vec3f* out, Vec3f* in, VecSph* sph) {
Vec3f ret;
@ -556,12 +547,6 @@ void DbgCamera_Enable(DbCamera* dbCamera, Camera* cam) {
func_800B4088(dbCamera, cam);
}
/**
* asm line 415c: s0 s1 line swap
* Everything else is down to t-registers
* There is also bss reordering issues similar to DbCamera_UpdateDemoControl
*/
#ifdef NON_MATCHING
void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
static s32 D_8012D10C = 100;
static s32 D_8012D110 = 0;
@ -573,8 +558,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
f32 new_var2;
f32 temp_f2;
s16 pitch;
s8 sp111;
s8 sp110;
char sp111;
char sp110;
f32 temp_f2_2;
VecSph sp104;
VecSph spFC;
@ -584,7 +569,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
Vec3f* at;
Vec3f* phi_s0;
Vec3f spD8;
s32 new_var;
s32 pad;
Vec3f* sp90;
Vec3f* sp80;
Vec3f* sp7C;
@ -957,20 +942,19 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
}
}
} else {
// TODO: t-register issues start around here
temp_f0_5 = sGlobalCtx->state.input[2].rel.stick_y;
temp_f2_2 = sGlobalCtx->state.input[2].rel.stick_x;
pitch = DEGF_TO_BINANG((SQ(temp_f0_5) / 600.0f) * 0.8f);
yaw = DEGF_TO_BINANG((SQ(temp_f2_2) / 600.0f) * 0.8f);
if (!D_80161144) {
sp104.pitch += (temp_f0_5 >= 0.0f) ? pitch : -pitch;
sp104.yaw += (temp_f2_2 >= 0.0f) ? yaw : -yaw;
sp104.pitch += (s16)((temp_f0_5 >= 0.0f) ? pitch : -pitch);
sp104.yaw += (s16)((temp_f2_2 >= 0.0f) ? yaw : -yaw);
DbCamera_AddVecSph(sp80, sp7C, &sp104);
dbCamera->sub.unk_104A.x = -sp104.pitch;
dbCamera->sub.unk_104A.y = BINANG_ROT180(sp104.yaw);
} else {
sp104.pitch += (temp_f0_5 >= 0.0f) ? -pitch : pitch;
sp104.yaw += (temp_f2_2 >= 0.0f) ? -yaw : yaw;
sp104.pitch += (s16)((temp_f0_5 >= 0.0f) ? -pitch : pitch);
sp104.yaw += (s16)((temp_f2_2 >= 0.0f) ? -yaw : yaw);
DbCamera_AddVecSph(sp7C, sp80, &sp104);
dbCamera->sub.unk_104A.x = sp104.pitch;
dbCamera->sub.unk_104A.y = sp104.yaw;
@ -1297,6 +1281,7 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
} else {
dbCamera->sub.nFrames++;
}
if (&dbCamera->at) {}
break;
}
}
@ -1361,8 +1346,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
DbCamera_SetTextValue(dbCamera->eye.z, &sp111, 6);
func_8006376C(0x1E, 0x19, 2, &sp110);
} else {
if (D_8012CEE0[0]) {}
OLib_Vec3fDiffToVecSphGeo(&spFC, sp90, sp7C);
if (D_8012CEE0) {} // TODO: Is needed?
spFC.yaw -= cam->playerPosRot.rot.y;
func_8006376C(3, 0x16,
((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && !D_80161144)
@ -1397,21 +1382,18 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
0xFF, 0x7F, 0xFF, 0x40, 0, cam->globalCtx->view.gfxCtx);
if (dbCamera->sub.unk_08 == 2) {
for (i = 0; i < (dbCamera->sub.nPoints - 1); i++) {
// 415c
// TODO: position[i] and lookAt[i] loaded in wrong order
if (dbCamera->sub.mode != 1) {
DbCamera_Vec3SToF2(&dbCamera->sub.position[i].pos, &spAC);
DbCamera_Vec3SToF2(&dbCamera->sub.lookAt[i].pos, &spB8);
DbCamera_Vec3SToF2(&(dbCamera->sub.position + i)->pos, &spAC);
DbCamera_Vec3SToF2(&(dbCamera->sub.lookAt + i)->pos, &spB8);
} else {
func_800B404C(temp_s6, &dbCamera->sub.lookAt[i].pos, &spB8);
func_800B404C(temp_s6, &dbCamera->sub.position[i].pos, &spAC);
func_800B404C(temp_s6, &(dbCamera->sub.lookAt + i)->pos, &spB8);
func_800B404C(temp_s6, &(dbCamera->sub.position + i)->pos, &spAC);
}
OLib_Vec3fDiffToVecSphGeo(&spFC, &spAC, &spB8);
spAA = dbCamera->sub.lookAt[i].cameraRoll * 0xB6;
if (i == dbCamera->sub.unkIdx) {
DebugDisplay_AddObject(spAC.x, spAC.y, spAC.z, spFC.pitch * -1, spFC.yaw, spAA, .5f, .5f, .5f,
0x7F, 0xFF, 0x7F, 0x80, 5, cam->globalCtx->view.gfxCtx);
if (1) {} // TODO: Needed?
DebugDisplay_AddObject(spB8.x, spB8.y, spB8.z, spFC.pitch * -1, spFC.yaw, spAA, 1.5f, 2.0f,
1.0f, 0x7F, 0xFF, 0x7F, 0x80, 4, cam->globalCtx->view.gfxCtx);
} else {
@ -1471,7 +1453,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
func_8006376C(0x10, 0x1A, 1, D_8012CF40);
}
D_8012D110 = ++D_8012D110 % 50;
D_8012D110++;
D_8012D110 %= 50;
OLib_Vec3fDiffToVecSphGeo(&spA0, &cam->eye, &cam->at);
DebugDisplay_AddObject(dbCamera->at.x, dbCamera->at.y + 1.0f, dbCamera->at.z, 0, 0, 0, 0.02f, 2.0f, 0.02f, 0xFF,
@ -1489,11 +1472,15 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
.5f, 0xFF, 0xC0, 0x7F, 0x50, 5, cam->globalCtx->view.gfxCtx);
}
}
#else
static s32 D_8012D10C = 100;
static s32 D_8012D110 = 0;
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/DbCamera_Update.s")
#endif
static s16 sCurFileIdx;
static s16 sLastFileIdx; // holds the file index of the slot to move
// is the size correct? todo: add ALIGN32 for sizeof in Mempak functions, replace 0xF with sizeof()
static DbCameraCut sDbCameraCuts[16];
static char D_80161250[0x80];
static char sLetters[26];
static char D_801612EA;
static s32 sAllocSize;
s32 DbCamera_GetFirstAvailableLetter(void) {
s32 i;
@ -1820,28 +1807,20 @@ void DbCamera_Reset(Camera* cam, DbCamera* dbCam) {
sDbCamAnim.unk_0A = 0;
}
/**
* Matches except for bss reordering.
* Reordering is due to in-function static bss in both DbCamera_Update and DbCamera_UpdateDemoControl
* In addition to bss at the top of this file
*/
#ifdef NON_MATCHING
s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
static s32 sMempakFiles;
static u32 sDbCameraColors[] = {
4, 4, 4, 7, 4, 4,
};
static s32 sMempakFilesize = 0; // D_8012D170
static s32 sMempakFilesize = 0;
s32 i;
s32 idx1; // 0xA0
s32 idx2; // s0
s32 idx1;
s32 idx2;
s16 idx3;
char sp74[(ARRAY_COUNT(sDbCameraCuts) - 1 + 4) * 2]; // 0x74
DbCameraCut sp64; // 0x64
VecSph sp5C; // 0x5C
s32 (*callbacks[])(char*) = { DbCamera_SaveCallback, DbCamera_LoadCallback, DbCamera_ClearCallback }; // 0x50
char sp74[(ARRAY_COUNT(sDbCameraCuts) - 1 + 4) * 2];
DbCameraCut sp64;
VecSph sp5C;
s32 (*callbacks[])(char*) = { DbCamera_SaveCallback, DbCamera_LoadCallback, DbCamera_ClearCallback };
func_8006376C(0xE, 5, 0, D_8012CF44); // DEMO CONTROL
@ -1849,13 +1828,11 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
idx2 = sLastFileIdx >> 1;
switch (dbCamera->sub.demoCtrlActionIdx) {
case ACTION_SAVE: // 1
case ACTION_LOAD: // 2
case ACTION_CLEAR: // 3
case ACTION_SAVE:
case ACTION_LOAD:
case ACTION_CLEAR:
switch (dbCamera->sub.demoCtrlMenu) {
// 5c0c
// 100(0x64) | 200(0xC8) | 300(0x12C)
case DEMO_CTRL_MENU(ACTION_SAVE, MENU_INFO):
case DEMO_CTRL_MENU(ACTION_LOAD, MENU_INFO):
case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_INFO): {
@ -1904,8 +1881,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
goto block_2;
}
// 5ee4
// 101(0x65) | 201(0xC9) | 301(0x12D)
case DEMO_CTRL_MENU(ACTION_SAVE, MENU_CALLBACK):
case DEMO_CTRL_MENU(ACTION_LOAD, MENU_CALLBACK):
case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_CALLBACK): {
@ -1923,8 +1898,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
}
// 5f9c
// 102(0x66) | 202(0xCA) | 302(0x12E)
case DEMO_CTRL_MENU(ACTION_SAVE, MENU_SUCCESS):
case DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS):
case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_SUCCESS): {
@ -1947,8 +1920,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
goto block_2;
}
// 60c0
// 109(0x6D) | 209(0xD1) | 309(0x135)
case DEMO_CTRL_MENU(ACTION_SAVE, MENU_ERROR):
case DEMO_CTRL_MENU(ACTION_LOAD, MENU_ERROR):
case DEMO_CTRL_MENU(ACTION_CLEAR, MENU_ERROR): {
@ -1971,7 +1942,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
case 1:
goto block_1;
// 61d8
default: {
if (Mempak_Init(2)) {
sMempakFiles = Mempak_FindFile(2, 'A', 'E');
@ -2097,7 +2067,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
}
break;
// 6840
default: {
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
@ -2153,7 +2122,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
return 2;
}
// 6ae4
if (CHECK_BTN_ALL(sGlobalCtx->state.input[1].press.button, BTN_CRIGHT)) {
D_8015FCC8 = 0;
gSaveContext.cutsceneIndex = 0xFFFD;
@ -2176,9 +2144,7 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
D_801612EA = sDbCameraCuts[idx1].letter;
}
if (1) {}
}
// 6b90
else if (!CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
} else if (!CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
if (sLastFileIdx != -1) {
switch (sp74[sCurFileIdx]) {
case '?':
@ -2220,7 +2186,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
sLastFileIdx = -1;
}
// 6f40
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
if (sp74[sCurFileIdx] == '?') {
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
@ -2320,14 +2285,6 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
return 1;
}
#else
s32 (*D_8012D14C[])(char*) = { DbCamera_SaveCallback, DbCamera_LoadCallback, DbCamera_ClearCallback };
u32 sDbCameraColors[] = {
4, 4, 4, 7, 4, 4,
};
u32 D_8012D170 = 0;
#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/DbCamera_UpdateDemoControl.s")
#endif
void func_800BB03C(Camera* cam) {
func_800B91B0(cam, sDbCamPtr);