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Decompile some more of z_player_lib (#137)
* Progress on z_player_lib, Named fields in Player struct * More functions decompiled * Matched another function * A few more functions * Ran formatter * Rename some variables and add comments where appropriate, change types of unknowns * Create PlayerActionFunc type * Fix uncaught syntax error and issues from effects merge * Rename invincible to invincibilityTimer, refactor long comments in Player struct * Properly rename all occurences of invincibilityTimer
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13 changed files with 567 additions and 67 deletions
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@ -162,7 +162,7 @@ typedef struct {
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/* 0x1368 */ RespawnData respawn[3]; // "restart_data"
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/* 0x13BC */ char unk_13BC[0x0008];
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/* 0x13C4 */ s16 dogParams;
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/* 0x13C6 */ char unk_13C6[0x0001];
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/* 0x13C6 */ u8 unk_13C6;
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/* 0x13C7 */ u8 unk_13C7;
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/* 0x13C8 */ s16 nayrusLoveTimer;
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/* 0x13CA */ char unk_13CA[0x0002];
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