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Symbol cleanup (#897)
* symbol cleanup * run formatter * run formatter * remove duplicate z_demo_ik symbols * run formatter
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parent
743f42f651
commit
5e071a014d
130 changed files with 1210 additions and 2940 deletions
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@ -1,6 +1,7 @@
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#include "z_en_encount2.h"
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#include "overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.h"
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#include "vt.h"
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#include "objects/object_efc_star_field/object_efc_star_field.h"
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#define FLAGS 0x00000030
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@ -23,8 +24,6 @@ void EnEncount2_ParticleInit(EnEncount2* this, Vec3f* particlePos, f32 scale);
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void EnEncount2_ParticleDraw(Actor* thisx, GlobalContext* globalCtx);
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void EnEncount2_ParticleUpdate(EnEncount2* this, GlobalContext* globalCtx);
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extern Gfx* D_06000DE0[];
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const ActorInit En_Encount2_InitVars = {
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ACTOR_EN_ENCOUNT2,
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ACTORCAT_ENEMY,
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@ -365,7 +364,7 @@ void EnEncount2_ParticleDraw(Actor* thisx, GlobalContext* globalCtx) {
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gDPSetEnvColor(POLY_OPA_DISP++, 155, 255, 55, 255);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_encount2.c", 669),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, D_06000DE0);
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gSPDisplayList(POLY_OPA_DISP++, object_efc_star_field_DL_000DE0);
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}
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}
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}
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