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Symbol cleanup (#897)
* symbol cleanup * run formatter * run formatter * remove duplicate z_demo_ik symbols * run formatter
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parent
743f42f651
commit
5e071a014d
130 changed files with 1210 additions and 2940 deletions
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@ -5,6 +5,7 @@
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*/
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#include "z_en_stream.h"
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#include "objects/object_stream/object_stream.h"
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#define FLAGS 0x00000010
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@ -16,8 +17,6 @@ void EnStream_Update(Actor* thisx, GlobalContext* globalCtx);
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void EnStream_Draw(Actor* thisx, GlobalContext* globalCtx);
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void EnStream_WaitForPlayer(EnStream* this, GlobalContext* globalCtx);
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extern Gfx D_06000950[];
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const ActorInit En_Stream_InitVars = {
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ACTOR_EN_STREAM,
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ACTORCAT_BG,
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@ -142,6 +141,6 @@ void EnStream_Draw(Actor* thisx, GlobalContext* globalCtx) {
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, frames * 30, -multipliedFrames, 0x40, 0x40, 1,
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multipliedFrames, -multipliedFrames, 0x40, 0x40));
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gSPDisplayList(POLY_XLU_DISP++, D_06000950);
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gSPDisplayList(POLY_XLU_DISP++, object_stream_DL_000950);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_stream.c", 310);
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}
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