mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-11 01:10:33 +00:00
Symbol cleanup (#897)
* symbol cleanup * run formatter * run formatter * remove duplicate z_demo_ik symbols * run formatter
This commit is contained in:
parent
743f42f651
commit
5e071a014d
130 changed files with 1210 additions and 2940 deletions
|
@ -5,6 +5,7 @@
|
|||
*/
|
||||
|
||||
#include "z_obj_dekujr.h"
|
||||
#include "objects/object_dekujr/object_dekujr.h"
|
||||
|
||||
#define FLAGS 0x00000009
|
||||
|
||||
|
@ -41,9 +42,6 @@ static ColliderCylinderInitToActor sCylinderInit = {
|
|||
{ 60, 80, 0, { 0, 0, 0 } },
|
||||
};
|
||||
|
||||
extern Gfx D_060030D0[]; // Display list for dekujr body
|
||||
extern Gfx D_060032D8[]; // Display list for dekujr face and shadow
|
||||
|
||||
void ObjDekujr_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
ObjDekujr* this = THIS;
|
||||
s32 pad;
|
||||
|
@ -160,7 +158,7 @@ void ObjDekujr_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
|||
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_obj_dekujr.c", 379),
|
||||
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPDisplayList(POLY_OPA_DISP++, D_060030D0);
|
||||
gSPDisplayList(POLY_OPA_DISP++, object_dekujr_DL_0030D0);
|
||||
|
||||
frameCount = globalCtx->state.frames;
|
||||
gSPSegment(
|
||||
|
@ -168,7 +166,7 @@ void ObjDekujr_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
|||
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, frameCount % 128, 0, 32, 32, 1, frameCount % 128, 0, 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_obj_dekujr.c", 399),
|
||||
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPDisplayList(POLY_XLU_DISP++, D_060032D8);
|
||||
gSPDisplayList(POLY_XLU_DISP++, object_dekujr_DL_0032D8);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_obj_dekujr.c", 409);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue