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z_view.c gc-eu-mq OK (#1681)
* z_view.c retail * Replace PERSPECTIVE_EDITOR_ACTIVE, adjust PRINTF selection condition * Macro-ify View_ErrorCheckEyePosition
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7 changed files with 76 additions and 41 deletions
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@ -1398,10 +1398,10 @@ Gfx* func_8002E830(Vec3f* object, Vec3f* eye, Vec3f* lightDir, GraphicsContext*
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PRINTF("z_actor.c 3529 eye=[%f(%f) %f %f] object=[%f %f %f] light_direction=[%f %f %f]\n", correctedEyeX,
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eye->x, eye->y, eye->z, object->x, object->y, object->z, lightDir->x, lightDir->y, lightDir->z);
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}
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View_ErrorCheckEyePosition(correctedEyeX, eye->y, eye->z);
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#endif
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VIEW_ERROR_CHECK_EYE_POS(correctedEyeX, eye->y, eye->z);
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guLookAtHilite(&D_8015BBA8, lookAt, *hilite, correctedEyeX, eye->y, eye->z, object->x, object->y, object->z, 0.0f,
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1.0f, 0.0f, lightDir->x, lightDir->y, lightDir->z, lightDir->x, lightDir->y, lightDir->z, 16, 16);
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