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Decompile z_quake.c and code_800D31A0.c
- `code_800D31A0.c` : OK - `z_quake.c` : OK
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43 changed files with 704 additions and 1439 deletions
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@ -1277,4 +1277,47 @@ typedef struct {
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/* 0x10 */ OSTime resetTime;
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} PreNmiBuff; // size = 0x18 (actually osAppNmiBuffer is 0x40 bytes large but the rest is unused)
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typedef struct
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{
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/* 0x00 */ s16 unk_00;
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/* 0x02 */ s16 unk_02;
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/* 0x04 */ s16 unk_04;
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} SubQuakeRequest14;
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typedef struct
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{
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/* 0x00 */ s16 randIdx;
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/* 0x02 */ s16 countdownMax;
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/* 0x04 */ Camera* cam;
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/* 0x08 */ u32 callbackIdx;
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/* 0x0C */ s16 y;
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/* 0x0E */ s16 x;
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/* 0x10 */ s16 zoom;
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/* 0x12 */ s16 rotZ;
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/* 0x14 */ SubQuakeRequest14 unk_14;
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/* 0x1A */ s16 speed;
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/* 0x1C */ s16 unk_1C;
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/* 0x1E */ s16 countdown;
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/* 0x20 */ s16 camPtrIdx;
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} QuakeRequest; // size = 0x24
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typedef struct
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{
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/* 0x00 */ Vec3f vec1;
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/* 0x0C */ Vec3f vec2;
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/* 0x18 */ s16 rotZ;
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/* 0x1A */ s16 unk_1A;
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/* 0x1C */ s16 zoom;
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} ShakeInfo; // size = 0x1E
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typedef struct
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{
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/* 0x00 */ Vec3f vec1;
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/* 0x0C */ Vec3f vec2;
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/* 0x18 */ s16 rotZ;
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/* 0x1A */ s16 unk_1A;
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/* 0x1C */ s16 zoom;
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/* 0x20 */ f32 unk_20;
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} UnkQuakeCalcStruct; // size = 0x24
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#endif
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