1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-25 09:45:02 +00:00

Add script to generate REG macros from GameInfo offsets

Also removed `asmdiff-old.sh` that I believe is no longer used by anyone.
This commit is contained in:
Roman971 2020-03-21 18:19:49 +01:00
parent af62b0e7d7
commit 5f04911e00
2 changed files with 23 additions and 7 deletions

View file

@ -1,7 +0,0 @@
#!/bin/bash
OBJDUMP="${MIPS_BINUTILS_PREFIX}objdump -D -bbinary -mmips -EB"
OPTIONS="--start-address=$(($1)) --stop-address=$(($1 + $2))"
$OBJDUMP $OPTIONS baserom.z64 > baserom.dump
$OBJDUMP $OPTIONS zelda_ocarina_mq_dbg.z64 > zelda_ocarina_mq_dbg.dump
diff baserom.dump zelda_ocarina_mq_dbg.dump | colordiff

23
tools/regconvert.py Normal file
View file

@ -0,0 +1,23 @@
#!/usr/bin/env python3
import argparse
GROUP_SIZE = 0x60
DATA_OFFSET = 0x14
REGISTER_NAMES = " SOPQMYDUIZCNKXcsiWAVHGmnBdkb"
def get_reg_macro(offset):
reg = (offset - DATA_OFFSET) // 2
group = reg // GROUP_SIZE
reg_in_group = reg % GROUP_SIZE
return "%cREG(%d)\n" % (REGISTER_NAMES[group], reg_in_group)
def main():
parser = argparse.ArgumentParser(description="Converts a GameInfo offset to a REG macro.")
parser.add_argument("offset", help="offset to GameInfo in hexadecimal")
args = parser.parse_args()
print(get_reg_macro(int(args.offset, 16)))
if __name__ == "__main__":
main()