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Add script to generate REG macros from GameInfo offsets
Also removed `asmdiff-old.sh` that I believe is no longer used by anyone.
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2 changed files with 23 additions and 7 deletions
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#!/bin/bash
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OBJDUMP="${MIPS_BINUTILS_PREFIX}objdump -D -bbinary -mmips -EB"
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OPTIONS="--start-address=$(($1)) --stop-address=$(($1 + $2))"
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$OBJDUMP $OPTIONS baserom.z64 > baserom.dump
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$OBJDUMP $OPTIONS zelda_ocarina_mq_dbg.z64 > zelda_ocarina_mq_dbg.dump
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diff baserom.dump zelda_ocarina_mq_dbg.dump | colordiff
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23
tools/regconvert.py
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23
tools/regconvert.py
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#!/usr/bin/env python3
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import argparse
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GROUP_SIZE = 0x60
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DATA_OFFSET = 0x14
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REGISTER_NAMES = " SOPQMYDUIZCNKXcsiWAVHGmnBdkb"
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def get_reg_macro(offset):
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reg = (offset - DATA_OFFSET) // 2
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group = reg // GROUP_SIZE
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reg_in_group = reg % GROUP_SIZE
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return "%cREG(%d)\n" % (REGISTER_NAMES[group], reg_in_group)
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def main():
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parser = argparse.ArgumentParser(description="Converts a GameInfo offset to a REG macro.")
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parser.add_argument("offset", help="offset to GameInfo in hexadecimal")
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args = parser.parse_args()
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print(get_reg_macro(int(args.offset, 16)))
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if __name__ == "__main__":
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main()
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