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z_skin OK and z_skin_awb decomped (one barely nonmatching) (#632)

* skin_awb some functions done

* more matches

* stuff

* matching skins

* closer?

* less skin

* skin

* format

* one thing

* merge actor

Co-authored-by: gns <adamkiddle23@gmail.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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petrie911 2021-02-12 13:41:34 -06:00 committed by GitHub
parent a30b5bbb26
commit 5f552a369c
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11 changed files with 255 additions and 880 deletions

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@ -47,6 +47,11 @@
// NOTE: Once we start supporting other builds, this can be changed with an ifdef
#define REGION_NATIVE REGION_EU
typedef struct{
/* 0x00 */ char unk[0x4];
/* 0x04 */ MtxF mf;
} HorseStruct;
// Game Info aka. Static Context (dbg ram start: 80210A10)
// Data normally accessed through REG macros (see regs.h)
typedef struct {