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Bg_Heavy_Block and Eff_Ss_Dust (#258)

* heavy_rock progress

* heavy block progress, 2 functions left

* progress

* progress

* heavy_block OK

* comments

* heavy block done

* eff ss dust ok

* naming

* done i think

* comment

* clean up dust usages

* remove docs

* remove reloc

* move enum and rename flag

* effect enum
This commit is contained in:
fig02 2020-07-19 09:54:24 -04:00 committed by GitHub
parent 66e9475b25
commit 5f7bce6e2e
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58 changed files with 938 additions and 3072 deletions

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@ -76,8 +76,6 @@ static InitChainEntry sInitChain[] = {
ICHAIN_F32_DIV1000(gravity, 0xFA24, 0),
};
static Vec3f D_80B30D70 = { 0.0f, 0.0f, 0.0f };
extern AnimationHeader D_06000EA4;
extern AnimationHeader D_06000590;
extern AnimationHeader D_0600299C;
@ -217,6 +215,7 @@ void EnWallmas_SetupCooldown(EnWallmas* this) {
}
void EnWallmas_SetupDie(EnWallmas* this, GlobalContext* globalCtx) {
static Vec3f D_80B30D70 = { 0.0f, 0.0f, 0.0f };
this->actor.speedXZ = 0.0f;
this->actor.velocity.y = 0.0f;