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Bg_Heavy_Block and Eff_Ss_Dust (#258)
* heavy_rock progress * heavy block progress, 2 functions left * progress * progress * heavy_block OK * comments * heavy block done * eff ss dust ok * naming * done i think * comment * clean up dust usages * remove docs * remove reloc * move enum and rename flag * effect enum
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58 changed files with 938 additions and 3072 deletions
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@ -76,8 +76,6 @@ static InitChainEntry sInitChain[] = {
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ICHAIN_F32_DIV1000(gravity, 0xFA24, 0),
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};
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static Vec3f D_80B30D70 = { 0.0f, 0.0f, 0.0f };
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extern AnimationHeader D_06000EA4;
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extern AnimationHeader D_06000590;
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extern AnimationHeader D_0600299C;
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@ -217,6 +215,7 @@ void EnWallmas_SetupCooldown(EnWallmas* this) {
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}
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void EnWallmas_SetupDie(EnWallmas* this, GlobalContext* globalCtx) {
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static Vec3f D_80B30D70 = { 0.0f, 0.0f, 0.0f };
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this->actor.speedXZ = 0.0f;
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this->actor.velocity.y = 0.0f;
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