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Some TlutOffset
cleanup (#1342)
* Add some missing TlutOffsets ("obvious" ones) * Uppercase hex
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8 changed files with 55 additions and 54 deletions
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@ -50,8 +50,8 @@
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<Texture Name="object_ganon_Tex_00A020" OutName="tex_0000A020" Format="rgba16" Width="16" Height="16" Offset="0xA020"/>
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<Texture Name="object_ganon_Tex_00A220" OutName="tex_0000A220" Format="ci8" Width="8" Height="8" Offset="0xA220" TlutOffset="0x95B0"/>
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<Texture Name="object_ganon_Tex_00A260" OutName="tex_0000A260" Format="rgba16" Width="16" Height="16" Offset="0xA260"/>
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<Texture Name="object_ganon_Tex_00A460" OutName="tex_0000A460" Format="ci8" Width="8" Height="8" Offset="0xA460"/>
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<Texture Name="object_ganon_Tex_00A4A0" OutName="tex_0000A4A0" Format="ci8" Width="8" Height="8" Offset="0xA4A0"/>
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<Texture Name="object_ganon_Tex_00A460" OutName="tex_0000A460" Format="ci8" Width="8" Height="8" Offset="0xA460" TlutOffset="0x95B0"/>
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<Texture Name="object_ganon_Tex_00A4A0" OutName="tex_0000A4A0" Format="ci8" Width="8" Height="8" Offset="0xA4A0" TlutOffset="0x95B0"/>
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<Texture Name="object_ganon_Tex_00A4E0" OutName="tex_0000A4E0" Format="rgba16" Width="32" Height="16" Offset="0xA4E0"/>
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<Texture Name="object_ganon_Tex_00A8E0" OutName="tex_0000A8E0" Format="rgba16" Width="32" Height="16" Offset="0xA8E0"/>
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