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En_Tite OK (#555)
* EnTite_Update matching * Fixes to update * made good progress, func_80B1A2A0 is in a good place to be matching soon * Merge stuff * func_80B19E94 done, func_80B18CC4 done * EnTite_Destroy and EnTite_Init done * Commenting out sDamageTable and EnTite_Init until all the data matches * Some more small functions done * more progress * func_80B19918 done * func_80B18E7C done * func_80B19524 done * more progress * EnTite_Draw equiv but nonmatching, file otherwise done * Found some unstaged changed on old laptop * Draw matching: File fully matching! * Documentation * finished documentation * deleted data files * update spec * fixed waterY -> yDistToWater rename after merge * ran format.sh * fixing accidental renames in camera * Fixed some obvious number/comment formatting issues * Removed unecessary prototypes * merge * running format.sh * suggestions * more pr comment changes * format to push * one more change * more renames (see pr comments) * merge * renames * format.sh * fix renames * function comment formatting * merge + format * endless merge fixes * merge fixes until die * yet again a merge fix * pr suggestions
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147 changed files with 1431 additions and 3642 deletions
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@ -249,13 +249,13 @@ void func_80A020A4(EnElf* this, GlobalContext* globalCtx) {
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}
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void func_80A0214C(EnElf* this, GlobalContext* globalCtx) {
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f32 xzDistFromLink;
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f32 xzDistToLink;
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if (this->unk_2C0 > 0) {
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this->unk_2C0--;
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} else {
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xzDistFromLink = this->actor.xzDistFromLink;
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if (xzDistFromLink < 50.0f) {
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xzDistToLink = this->actor.xzDistToLink;
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if (xzDistToLink < 50.0f) {
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if (Rand_ZeroOne() < 0.2f) {
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this->unk_2A8 = 2;
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this->unk_2AC = 0x400;
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@ -267,16 +267,16 @@ void func_80A0214C(EnElf* this, GlobalContext* globalCtx) {
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this->unk_2C0 = 10;
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}
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} else {
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if (xzDistFromLink > 150.0f) {
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xzDistFromLink = 150.0f;
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if (xzDistToLink > 150.0f) {
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xzDistToLink = 150.0f;
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}
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xzDistFromLink = ((xzDistFromLink - 50.0f) * 0.95f) + 0.05f;
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xzDistToLink = ((xzDistToLink - 50.0f) * 0.95f) + 0.05f;
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if (Rand_ZeroOne() < xzDistFromLink) {
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if (Rand_ZeroOne() < xzDistToLink) {
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this->unk_2A8 = 3;
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this->unk_2AC = 0x200;
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this->unk_2B8 = (xzDistFromLink * 2.0f) + 1.0f;
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this->unk_2B8 = (xzDistToLink * 2.0f) + 1.0f;
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this->func_2C8 = func_80A01FE0;
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this->unk_2C0 = (s16)Rand_ZeroFloat(16.0f) + 0x10;
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} else {
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