mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 06:10:21 +00:00
En_Tite OK (#555)
* EnTite_Update matching * Fixes to update * made good progress, func_80B1A2A0 is in a good place to be matching soon * Merge stuff * func_80B19E94 done, func_80B18CC4 done * EnTite_Destroy and EnTite_Init done * Commenting out sDamageTable and EnTite_Init until all the data matches * Some more small functions done * more progress * func_80B19918 done * func_80B18E7C done * func_80B19524 done * more progress * EnTite_Draw equiv but nonmatching, file otherwise done * Found some unstaged changed on old laptop * Draw matching: File fully matching! * Documentation * finished documentation * deleted data files * update spec * fixed waterY -> yDistToWater rename after merge * ran format.sh * fixing accidental renames in camera * Fixed some obvious number/comment formatting issues * Removed unecessary prototypes * merge * running format.sh * suggestions * more pr comment changes * format to push * one more change * more renames (see pr comments) * merge * renames * format.sh * fix renames * function comment formatting * merge + format * endless merge fixes * merge fixes until die * yet again a merge fix * pr suggestions
This commit is contained in:
parent
5a2bd7a035
commit
600bad1f20
147 changed files with 1431 additions and 3642 deletions
|
@ -118,7 +118,7 @@ void EnHeishi3_StandSentinelInGrounds(EnHeishi3* this, GlobalContext* globalCtx)
|
|||
sightRange = 100.0f;
|
||||
}
|
||||
}
|
||||
if ((this->actor.xzDistFromLink < sightRange) &&
|
||||
if ((this->actor.xzDistToLink < sightRange) &&
|
||||
(fabsf(player->actor.posRot.pos.y - this->actor.posRot.pos.y) < 100.0f) && (sPlayerCaught == 0)) {
|
||||
sPlayerCaught = 1;
|
||||
func_8010B680(globalCtx, 0x702D, &this->actor); // "Hey you! Stop! You, kid, over there!"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue