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Various SFX fixes (#237)
* Various SFX fixes * Fix sfx references in z_en_zl2.c
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45 changed files with 362 additions and 342 deletions
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@ -157,7 +157,7 @@ void ArmsHook_Shoot(ArmsHook* this, GlobalContext* globalCtx) {
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return;
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}
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func_8002F8F0(&player->actor, 0x100B);
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func_8002F8F0(&player->actor, NA_SE_IT_HOOKSHOT_CHAIN - SFX_FLAG);
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ArmsHook_CheckForCancel(this);
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if (this->timer != 0) {
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