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Various SFX fixes (#237)
* Various SFX fixes * Fix sfx references in z_en_zl2.c
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45 changed files with 362 additions and 342 deletions
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@ -78,7 +78,7 @@ void ArrowLight_Charge(ArrowLight* this, GlobalContext* globalCtx) {
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this->actor.posRot.pos = arrow->actor.posRot.pos;
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this->actor.shape.rot = arrow->actor.shape.rot;
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func_8002F974(&this->actor, NA_SE_PL_ARROW_CHARGE_LIGHT);
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func_8002F974(&this->actor, NA_SE_PL_ARROW_CHARGE_LIGHT - SFX_FLAG);
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// If arrow's attached is null, Link has fired the arrow
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if (arrow->actor.attachedA == NULL) {
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