mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-06 22:30:15 +00:00
Commit objects 1: tp
, triforce_spot
, umajump
, vase
, yukabyun
, zg
(#2634)
* commit object_zg * commit object_yukabyun * commit object_vase * commit object_umajump * commit object_triforce_spot * commit object_tp * fixup1 * format
This commit is contained in:
parent
affb39624f
commit
6234d7f2aa
17 changed files with 357 additions and 10 deletions
14
assets/objects/object_yukabyun/gFloorTileEnemyDL.c
Normal file
14
assets/objects/object_yukabyun/gFloorTileEnemyDL.c
Normal file
|
@ -0,0 +1,14 @@
|
|||
#include "object_yukabyun.h"
|
||||
#include "gfx.h"
|
||||
|
||||
u64 gFloorTileEnemyBottomTex[TEX_LEN(u64, gFloorTileEnemyBottomTex_WIDTH, gFloorTileEnemyBottomTex_HEIGHT, 16)] = {
|
||||
#include "assets/objects/object_yukabyun/gFloorTileEnemyBottomTex.rgba16.inc.c"
|
||||
};
|
||||
|
||||
Vtx gFloorTileEnemyVtx[] = {
|
||||
#include "assets/objects/object_yukabyun/gFloorTileEnemyVtx.inc.c"
|
||||
};
|
||||
|
||||
Gfx gFloorTileEnemyDL[23] = {
|
||||
#include "assets/objects/object_yukabyun/gFloorTileEnemyDL.inc.c"
|
||||
};
|
19
assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.c
Normal file
19
assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.c
Normal file
|
@ -0,0 +1,19 @@
|
|||
#include "object_yukabyun.h"
|
||||
#include "gfx.h"
|
||||
|
||||
Vtx gFloorTileEnemyFragmentVtx[] = {
|
||||
#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentVtx.inc.c"
|
||||
};
|
||||
|
||||
Gfx gFloorTileEnemyFragmentDL[18] = {
|
||||
#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.inc.c"
|
||||
};
|
||||
|
||||
u64 gFloorTileEnemyTopTex[TEX_LEN(u64, gFloorTileEnemyTopTex_WIDTH, gFloorTileEnemyTopTex_HEIGHT, 16)] = {
|
||||
#include "assets/objects/object_yukabyun/gFloorTileEnemyTopTex.rgba16.inc.c"
|
||||
};
|
||||
|
||||
u64 gFloorTileEnemyFragmentTex[TEX_LEN(u64, gFloorTileEnemyFragmentTex_WIDTH, gFloorTileEnemyFragmentTex_HEIGHT,
|
||||
16)] = {
|
||||
#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentTex.rgba16.inc.c"
|
||||
};
|
23
assets/objects/object_yukabyun/object_yukabyun.h
Normal file
23
assets/objects/object_yukabyun/object_yukabyun.h
Normal file
|
@ -0,0 +1,23 @@
|
|||
#ifndef OBJECT_YUKABYUN_H
|
||||
#define OBJECT_YUKABYUN_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
|
||||
#define gFloorTileEnemyBottomTex_WIDTH 32
|
||||
#define gFloorTileEnemyBottomTex_HEIGHT 32
|
||||
extern u64 gFloorTileEnemyBottomTex[TEX_LEN(u64, gFloorTileEnemyBottomTex_WIDTH, gFloorTileEnemyBottomTex_HEIGHT, 16)];
|
||||
|
||||
extern Gfx gFloorTileEnemyDL[23];
|
||||
|
||||
extern Gfx gFloorTileEnemyFragmentDL[18];
|
||||
|
||||
#define gFloorTileEnemyTopTex_WIDTH 32
|
||||
#define gFloorTileEnemyTopTex_HEIGHT 32
|
||||
extern u64 gFloorTileEnemyTopTex[TEX_LEN(u64, gFloorTileEnemyTopTex_WIDTH, gFloorTileEnemyTopTex_HEIGHT, 16)];
|
||||
|
||||
#define gFloorTileEnemyFragmentTex_WIDTH 16
|
||||
#define gFloorTileEnemyFragmentTex_HEIGHT 16
|
||||
extern u64 gFloorTileEnemyFragmentTex[TEX_LEN(u64, gFloorTileEnemyFragmentTex_WIDTH, gFloorTileEnemyFragmentTex_HEIGHT, 16)];
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue