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Add remaining undefined syms (#500)

* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* syms

* Update src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
petrie911 2020-12-01 20:50:35 -06:00 committed by GitHub
parent 09fe32e198
commit 629d1c8968
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135 changed files with 2375 additions and 0 deletions

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@ -9,6 +9,44 @@ void BossVa_Destroy(Actor* thisx, GlobalContext* globalCtx);
void BossVa_Update(Actor* thisx, GlobalContext* globalCtx);
void BossVa_Draw(Actor* thisx, GlobalContext* globalCtx);
extern UNK_TYPE D_04055DB0;
extern UNK_TYPE D_06000024;
extern UNK_TYPE D_06000FA0;
extern UNK_TYPE D_06001230;
extern UNK_TYPE D_06004E70;
extern UNK_TYPE D_06005184;
extern UNK_TYPE D_06008BB8;
extern UNK_TYPE D_06008D70;
extern UNK_TYPE D_06008F08;
extern UNK_TYPE D_06008F70;
extern UNK_TYPE D_06009430;
extern UNK_TYPE D_06009468;
extern UNK_TYPE D_0600948C;
extern UNK_TYPE D_06011738;
extern UNK_TYPE D_06011768;
extern UNK_TYPE D_060128B8;
extern UNK_TYPE D_06012948;
extern UNK_TYPE D_06012BA0;
extern UNK_TYPE D_06012C50;
extern UNK_TYPE D_060135B0;
extern UNK_TYPE D_06013638;
extern UNK_TYPE D_060156A0;
extern UNK_TYPE D_06015710;
extern UNK_TYPE D_06015B18;
extern UNK_TYPE D_060162AC;
extern UNK_TYPE D_060164B0;
extern UNK_TYPE D_060166A8;
extern UNK_TYPE D_06017498;
extern UNK_TYPE D_06017694;
extern UNK_TYPE D_060177F4;
extern UNK_TYPE D_06017FC8;
extern UNK_TYPE D_06018150;
extern UNK_TYPE D_06018870;
extern UNK_TYPE D_06018A68;
extern UNK_TYPE D_06018B90;
extern UNK_TYPE D_06018D18;
extern UNK_TYPE D_060199A0;
/*
const ActorInit Boss_Va_InitVars = {
ACTOR_BOSS_VA,