mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-02 22:14:33 +00:00
Add remaining undefined syms (#500)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * syms * Update src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
parent
09fe32e198
commit
629d1c8968
135 changed files with 2375 additions and 0 deletions
|
@ -15,6 +15,9 @@ void EnBa_Destroy(Actor* thisx, GlobalContext* globalCtx);
|
|||
void EnBa_Update(Actor* thisx, GlobalContext* globalCtx);
|
||||
void EnBa_Draw(Actor* thisx, GlobalContext* globalCtx);
|
||||
|
||||
extern UNK_TYPE D_06000890;
|
||||
extern UNK_TYPE D_06001D80;
|
||||
|
||||
/*
|
||||
const ActorInit En_Ba_InitVars = {
|
||||
ACTOR_EN_BA,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue