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Defines for SaveContext flags (eventChkInf, itemGetInf, infTable, eventInf) (#1094)

* script-assisted `itemGetInf` flags

* comment near non-trivial `itemGetInf` usage

* Run formatter

* Try something with the itemgetinf flags that can't use the packed value

* Add defines for `eventChkInf` (direct access)

* Add defines for `eventChkInf` (access through `Flags_GetEventChkInf`)

* Add defines for `eventChkInf` (access through `Flags_SetEventChkInf`)

* Add defines for `infTable` (direct access)

* Add defines for `infTable` (used by `Flags_GetInfTable`)

* Add defines for `infTable` (used by `Flags_SetInfTable`)

* Add defines for `eventInf`

* parenthesis cleanup near `GET_EVENTCHKINF` usage

* parenthesis cleanup near `GET_ITEMGETINF` usage

* parenthesis cleanup near `GET_INFTABLE` usage

* fixup one `eventInf` usage

* parenthesis cleanup near `GET_EVENTINF` usage

* parenthesis cleanup near `Flags_GetEventChkInf` usage

* slight `z64save.h` formatting improvement

* Improve itemGetInf flags in z_bg_dy_yoseizo

* Questionable improvement in z_en_ge2

* Questionable improvement in z_en_daiku

* Questionable improvement in z_en_mu

* Run formatter

* Parentheses around `gSaveContext` macros arguments

* Move individual flags define to the end of z64save.h, and improve comments separating the groups
This commit is contained in:
Dragorn421 2022-04-29 20:19:48 +02:00 committed by GitHub
parent 16790bc253
commit 6336df5fcd
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GPG key ID: 4AEE18F83AFDEB23
146 changed files with 1931 additions and 1315 deletions

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@ -333,7 +333,7 @@ void BossDodongo_IntroCutscene(BossDodongo* this, GlobalContext* globalCtx) {
this->cameraAt.z = player->actor.world.pos.z;
}
if (gSaveContext.eventChkInf[7] & 2) {
if (GET_EVENTCHKINF(EVENTCHKINF_71)) {
if (this->unk_198 == 100) {
this->actor.world.pos.x = -1114.0f;
this->actor.world.pos.z = -2804.0f;
@ -374,7 +374,7 @@ void BossDodongo_IntroCutscene(BossDodongo* this, GlobalContext* globalCtx) {
case 4:
Math_SmoothStepToF(&this->unk_20C, 0.0f, 1.0f, 0.01f, 0.0f);
if (gSaveContext.eventChkInf[7] & 2) {
if (GET_EVENTCHKINF(EVENTCHKINF_71)) {
phi_f0 = -50.0f;
} else {
phi_f0 = 0.0f;
@ -402,7 +402,7 @@ void BossDodongo_IntroCutscene(BossDodongo* this, GlobalContext* globalCtx) {
}
if (this->unk_198 == 0x5A) {
if (!(gSaveContext.eventChkInf[7] & 2)) {
if (!GET_EVENTCHKINF(EVENTCHKINF_71)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
SEGMENTED_TO_VIRTUAL(&object_kingdodongo_Blob_017410), 0xA0, 0xB4, 0x80,
0x28);
@ -422,7 +422,7 @@ void BossDodongo_IntroCutscene(BossDodongo* this, GlobalContext* globalCtx) {
this->unk_1DA = 50;
this->unk_1BC = 0;
player->actor.shape.rot.y = -0x4002;
gSaveContext.eventChkInf[7] |= 2;
SET_EVENTCHKINF(EVENTCHKINF_71);
}
break;
}