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Defines for SaveContext
flags (eventChkInf
, itemGetInf
, infTable
, eventInf
) (#1094)
* script-assisted `itemGetInf` flags * comment near non-trivial `itemGetInf` usage * Run formatter * Try something with the itemgetinf flags that can't use the packed value * Add defines for `eventChkInf` (direct access) * Add defines for `eventChkInf` (access through `Flags_GetEventChkInf`) * Add defines for `eventChkInf` (access through `Flags_SetEventChkInf`) * Add defines for `infTable` (direct access) * Add defines for `infTable` (used by `Flags_GetInfTable`) * Add defines for `infTable` (used by `Flags_SetInfTable`) * Add defines for `eventInf` * parenthesis cleanup near `GET_EVENTCHKINF` usage * parenthesis cleanup near `GET_ITEMGETINF` usage * parenthesis cleanup near `GET_INFTABLE` usage * fixup one `eventInf` usage * parenthesis cleanup near `GET_EVENTINF` usage * parenthesis cleanup near `Flags_GetEventChkInf` usage * slight `z64save.h` formatting improvement * Improve itemGetInf flags in z_bg_dy_yoseizo * Questionable improvement in z_en_ge2 * Questionable improvement in z_en_daiku * Questionable improvement in z_en_mu * Run formatter * Parentheses around `gSaveContext` macros arguments * Move individual flags define to the end of z64save.h, and improve comments separating the groups
This commit is contained in:
parent
16790bc253
commit
6336df5fcd
146 changed files with 1931 additions and 1315 deletions
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@ -890,7 +890,7 @@ void func_80986BE4(DemoIm* this, s32 arg1) {
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}
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void func_80986BF8(DemoIm* this, GlobalContext* globalCtx) {
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if (gSaveContext.eventChkInf[4] & 1) {
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if (GET_EVENTCHKINF(EVENTCHKINF_40)) {
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this->action = 24;
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this->drawConfig = 1;
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this->unk_280 = 1;
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@ -902,14 +902,14 @@ void func_80986C30(DemoIm* this, GlobalContext* globalCtx) {
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if (func_80986A5C(this, globalCtx)) {
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globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gZeldasCourtyardLullabyCs);
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gSaveContext.cutsceneTrigger = 1;
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gSaveContext.eventChkInf[5] |= 0x200;
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SET_EVENTCHKINF(EVENTCHKINF_59);
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Item_Give(globalCtx, ITEM_SONG_LULLABY);
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func_80985F54(this);
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}
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}
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void func_80986CC8(DemoIm* this) {
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if (gSaveContext.eventChkInf[4] & 1) {
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if (GET_EVENTCHKINF(EVENTCHKINF_40)) {
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this->action = 26;
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this->drawConfig = 1;
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this->unk_280 = 1;
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@ -919,7 +919,7 @@ void func_80986CC8(DemoIm* this) {
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void func_80986CFC(DemoIm* this, GlobalContext* globalCtx) {
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if (func_80986A5C(this, globalCtx)) {
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gSaveContext.eventChkInf[4] |= 0x1000;
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SET_EVENTCHKINF(EVENTCHKINF_4C);
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this->action = 19;
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}
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}
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@ -928,9 +928,9 @@ void func_80986D40(DemoIm* this, GlobalContext* globalCtx) {
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if (gSaveContext.sceneSetupIndex == 6) {
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this->action = 19;
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this->drawConfig = 1;
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} else if (gSaveContext.eventChkInf[8] & 1) {
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} else if (GET_EVENTCHKINF(EVENTCHKINF_80)) {
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Actor_Kill(&this->actor);
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} else if (!(gSaveContext.eventChkInf[5] & 0x200)) {
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} else if (!GET_EVENTCHKINF(EVENTCHKINF_59)) {
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this->action = 23;
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} else {
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this->action = 20;
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