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Defines for SaveContext
flags (eventChkInf
, itemGetInf
, infTable
, eventInf
) (#1094)
* script-assisted `itemGetInf` flags * comment near non-trivial `itemGetInf` usage * Run formatter * Try something with the itemgetinf flags that can't use the packed value * Add defines for `eventChkInf` (direct access) * Add defines for `eventChkInf` (access through `Flags_GetEventChkInf`) * Add defines for `eventChkInf` (access through `Flags_SetEventChkInf`) * Add defines for `infTable` (direct access) * Add defines for `infTable` (used by `Flags_GetInfTable`) * Add defines for `infTable` (used by `Flags_SetInfTable`) * Add defines for `eventInf` * parenthesis cleanup near `GET_EVENTCHKINF` usage * parenthesis cleanup near `GET_ITEMGETINF` usage * parenthesis cleanup near `GET_INFTABLE` usage * fixup one `eventInf` usage * parenthesis cleanup near `GET_EVENTINF` usage * parenthesis cleanup near `Flags_GetEventChkInf` usage * slight `z64save.h` formatting improvement * Improve itemGetInf flags in z_bg_dy_yoseizo * Questionable improvement in z_en_ge2 * Questionable improvement in z_en_daiku * Questionable improvement in z_en_mu * Run formatter * Parentheses around `gSaveContext` macros arguments * Move individual flags define to the end of z64save.h, and improve comments separating the groups
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146 changed files with 1931 additions and 1315 deletions
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@ -96,7 +96,7 @@ void EnJj_Init(Actor* thisx, GlobalContext* globalCtx2) {
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this->extraBlinkCounter = 0;
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this->extraBlinkTotal = 0;
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if (gSaveContext.eventChkInf[3] & 0x400) { // Fish given
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if (GET_EVENTCHKINF(EVENTCHKINF_3A)) { // Fish given
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EnJj_SetupAction(this, EnJj_WaitToOpenMouth);
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} else {
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EnJj_SetupAction(this, EnJj_WaitForFish);
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@ -219,7 +219,7 @@ void EnJj_BeginCutscene(EnJj* this, GlobalContext* globalCtx) {
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gSaveContext.cutsceneTrigger = 1;
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func_8003EBF8(globalCtx, &globalCtx->colCtx.dyna, bodyCollisionActor->bgId);
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func_8005B1A4(GET_ACTIVE_CAM(globalCtx));
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gSaveContext.eventChkInf[3] |= 0x400;
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SET_EVENTCHKINF(EVENTCHKINF_3A);
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func_80078884(NA_SE_SY_CORRECT_CHIME);
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}
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}
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