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Defines for SaveContext flags (eventChkInf, itemGetInf, infTable, eventInf) (#1094)

* script-assisted `itemGetInf` flags

* comment near non-trivial `itemGetInf` usage

* Run formatter

* Try something with the itemgetinf flags that can't use the packed value

* Add defines for `eventChkInf` (direct access)

* Add defines for `eventChkInf` (access through `Flags_GetEventChkInf`)

* Add defines for `eventChkInf` (access through `Flags_SetEventChkInf`)

* Add defines for `infTable` (direct access)

* Add defines for `infTable` (used by `Flags_GetInfTable`)

* Add defines for `infTable` (used by `Flags_SetInfTable`)

* Add defines for `eventInf`

* parenthesis cleanup near `GET_EVENTCHKINF` usage

* parenthesis cleanup near `GET_ITEMGETINF` usage

* parenthesis cleanup near `GET_INFTABLE` usage

* fixup one `eventInf` usage

* parenthesis cleanup near `GET_EVENTINF` usage

* parenthesis cleanup near `Flags_GetEventChkInf` usage

* slight `z64save.h` formatting improvement

* Improve itemGetInf flags in z_bg_dy_yoseizo

* Questionable improvement in z_en_ge2

* Questionable improvement in z_en_daiku

* Questionable improvement in z_en_mu

* Run formatter

* Parentheses around `gSaveContext` macros arguments

* Move individual flags define to the end of z64save.h, and improve comments separating the groups
This commit is contained in:
Dragorn421 2022-04-29 20:19:48 +02:00 committed by GitHub
parent 16790bc253
commit 6336df5fcd
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
146 changed files with 1931 additions and 1315 deletions

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@ -100,10 +100,11 @@ void EnMm2_ChangeAnim(EnMm2* this, s32 index, s32* currentIndex) {
}
void func_80AAEF70(EnMm2* this, GlobalContext* globalCtx) {
if ((gSaveContext.eventChkInf[9] & 0xF) != 0xF) {
if (!CHECK_FLAG_ALL(gSaveContext.eventChkInf[EVENTCHKINF_90_91_92_93_INDEX],
EVENTCHKINF_90_MASK | EVENTCHKINF_91_MASK | EVENTCHKINF_92_MASK | EVENTCHKINF_93_MASK)) {
this->actor.textId = 0x6086;
} else if (gSaveContext.infTable[23] & 0x8000) {
if (gSaveContext.eventInf[1] & 1) {
} else if (GET_INFTABLE(INFTABLE_17F)) {
if (GET_EVENTINF(EVENTINF_10)) {
this->actor.textId = 0x6082;
} else if (gSaveContext.timer2State != 0) {
this->actor.textId = 0x6076;
@ -116,7 +117,7 @@ void func_80AAEF70(EnMm2* this, GlobalContext* globalCtx) {
this->actor.textId = 0x6076;
} else {
this->actor.textId = 0x607D;
gSaveContext.eventInf[1] &= ~1;
CLEAR_EVENTINF(EVENTINF_10);
HIGH_SCORE(HS_MARATHON) = 158;
}
}
@ -149,7 +150,7 @@ void EnMm2_Init(Actor* thisx, GlobalContext* globalCtx2) {
Actor_Kill(&this->actor);
}
if (this->actor.params == 1) {
if (!(gSaveContext.infTable[23] & 0x8000) || !(gSaveContext.eventInf[1] & 1)) {
if (!GET_INFTABLE(INFTABLE_17F) || !GET_EVENTINF(EVENTINF_10)) {
osSyncPrintf(VT_FGCOL(CYAN) " マラソン 開始されていない \n" VT_RST "\n");
Actor_Kill(&this->actor);
}
@ -194,7 +195,7 @@ void func_80AAF330(EnMm2* this, GlobalContext* globalCtx) {
Message_CloseTextbox(globalCtx);
}
gSaveContext.timer2State = 0;
gSaveContext.eventInf[1] &= ~1;
CLEAR_EVENTINF(EVENTINF_10);
}
}
@ -209,7 +210,7 @@ void func_80AAF3C0(EnMm2* this, GlobalContext* globalCtx) {
case 0:
Message_ContinueTextbox(globalCtx, 0x607F);
this->actor.textId = 0x607F;
gSaveContext.eventInf[1] |= 1;
SET_EVENTINF(EVENTINF_10);
break;
case 1:
Message_ContinueTextbox(globalCtx, 0x6080);
@ -249,7 +250,7 @@ void func_80AAF57C(EnMm2* this, GlobalContext* globalCtx) {
SkelAnime_Update(&this->skelAnime);
func_80AAEF70(this, globalCtx);
if ((func_80AAF224(this, globalCtx, func_80AAF3C0)) && (this->actor.textId == 0x607D)) {
gSaveContext.infTable[23] |= 0x8000;
SET_INFTABLE(INFTABLE_17F);
}
}
@ -277,8 +278,8 @@ void func_80AAF668(EnMm2* this, GlobalContext* globalCtx) {
HIGH_SCORE(HS_MARATHON) = gSaveContext.timer2Value;
}
} else {
LOG_HEX("((z_common_data.event_inf[1]) & (0x0001))", gSaveContext.eventInf[1] & 1, "../z_en_mm2.c", 541);
if (!(gSaveContext.eventInf[1] & 1)) {
LOG_HEX("((z_common_data.event_inf[1]) & (0x0001))", GET_EVENTINF(EVENTINF_10), "../z_en_mm2.c", 541);
if (!GET_EVENTINF(EVENTINF_10)) {
this->unk_1F4 |= 2;
this->unk_1F4 &= ~1;
EnMm2_ChangeAnim(this, RM2_ANIM_STAND, &this->previousAnimation);