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https://github.com/zeldaret/oot.git
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Defines for SaveContext
flags (eventChkInf
, itemGetInf
, infTable
, eventInf
) (#1094)
* script-assisted `itemGetInf` flags * comment near non-trivial `itemGetInf` usage * Run formatter * Try something with the itemgetinf flags that can't use the packed value * Add defines for `eventChkInf` (direct access) * Add defines for `eventChkInf` (access through `Flags_GetEventChkInf`) * Add defines for `eventChkInf` (access through `Flags_SetEventChkInf`) * Add defines for `infTable` (direct access) * Add defines for `infTable` (used by `Flags_GetInfTable`) * Add defines for `infTable` (used by `Flags_SetInfTable`) * Add defines for `eventInf` * parenthesis cleanup near `GET_EVENTCHKINF` usage * parenthesis cleanup near `GET_ITEMGETINF` usage * parenthesis cleanup near `GET_INFTABLE` usage * fixup one `eventInf` usage * parenthesis cleanup near `GET_EVENTINF` usage * parenthesis cleanup near `Flags_GetEventChkInf` usage * slight `z64save.h` formatting improvement * Improve itemGetInf flags in z_bg_dy_yoseizo * Questionable improvement in z_en_ge2 * Questionable improvement in z_en_daiku * Questionable improvement in z_en_mu * Run formatter * Parentheses around `gSaveContext` macros arguments * Move individual flags define to the end of z64save.h, and improve comments separating the groups
This commit is contained in:
parent
16790bc253
commit
6336df5fcd
146 changed files with 1931 additions and 1315 deletions
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@ -71,9 +71,9 @@ void func_80B13AA0(EnTa* this, EnTaActionFunc arg1, EnTaUnkFunc arg2) {
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void func_80B13AAC(EnTa* this, GlobalContext* globalCtx) {
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u16 faceReaction = Text_GetFaceReaction(globalCtx, 24);
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if (gSaveContext.eventInf[0] & 0x400) {
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if (gSaveContext.eventInf[0] & 0x100) {
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if (gSaveContext.itemGetInf[0] & 4) {
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if (GET_EVENTINF(EVENTINF_0A)) {
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if (GET_EVENTINF(EVENTINF_08)) {
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if (GET_ITEMGETINF(ITEMGETINF_02)) {
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this->actor.textId = 0x2088;
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} else {
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this->actor.textId = 0x2086;
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@ -81,10 +81,10 @@ void func_80B13AAC(EnTa* this, GlobalContext* globalCtx) {
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} else {
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this->actor.textId = 0x2085;
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}
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gSaveContext.eventInf[0] &= ~0x100;
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CLEAR_EVENTINF(EVENTINF_08);
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} else if (faceReaction == 0) {
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if (gSaveContext.infTable[7] & 0x4000) {
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if (gSaveContext.itemGetInf[0] & 4) {
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if (GET_INFTABLE(INFTABLE_7E)) {
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if (GET_ITEMGETINF(ITEMGETINF_02)) {
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this->actor.textId = 0x208B;
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} else {
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this->actor.textId = 0x207F;
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@ -122,11 +122,11 @@ void EnTa_Init(Actor* thisx, GlobalContext* globalCtx2) {
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switch (this->actor.params) {
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case 1:
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osSyncPrintf(VT_FGCOL(CYAN) " 追放タロン \n" VT_RST);
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if (gSaveContext.eventChkInf[6] & 0x800) {
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if (GET_EVENTCHKINF(EVENTCHKINF_6B)) {
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Actor_Kill(&this->actor);
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} else if (!LINK_IS_ADULT) {
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Actor_Kill(&this->actor);
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} else if (gSaveContext.eventChkInf[6] & 0x400) {
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} else if (GET_EVENTCHKINF(EVENTCHKINF_6A)) {
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func_80B13AA0(this, func_80B14CAC, func_80B167C0);
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this->eyeIndex = 0;
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Animation_PlayOnce(&this->skelAnime, &gTalonStandAnim);
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@ -141,7 +141,7 @@ void EnTa_Init(Actor* thisx, GlobalContext* globalCtx2) {
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break;
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case 2:
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osSyncPrintf(VT_FGCOL(CYAN) " 出戻りタロン \n" VT_RST);
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if (!(gSaveContext.eventChkInf[6] & 0x800)) {
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if (!GET_EVENTCHKINF(EVENTCHKINF_6B)) {
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Actor_Kill(&this->actor);
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} else if (!LINK_IS_ADULT) {
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Actor_Kill(&this->actor);
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@ -158,9 +158,9 @@ void EnTa_Init(Actor* thisx, GlobalContext* globalCtx2) {
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default:
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osSyncPrintf(VT_FGCOL(CYAN) " その他のタロン \n" VT_RST);
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if (globalCtx->sceneNum == SCENE_SPOT15) {
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if (gSaveContext.eventChkInf[1] & 0x10) {
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if (GET_EVENTCHKINF(EVENTCHKINF_14)) {
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Actor_Kill(&this->actor);
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} else if (gSaveContext.eventChkInf[1] & 0x8) {
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} else if (GET_EVENTCHKINF(EVENTCHKINF_13)) {
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func_80B13AA0(this, func_80B14C18, func_80B167C0);
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this->eyeIndex = 0;
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Animation_PlayOnce(&this->skelAnime, &gTalonStandAnim);
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@ -174,7 +174,7 @@ void EnTa_Init(Actor* thisx, GlobalContext* globalCtx2) {
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}
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} else if (globalCtx->sceneNum == SCENE_SOUKO) {
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osSyncPrintf(VT_FGCOL(CYAN) " ロンロン牧場の倉庫 の タロン\n" VT_RST);
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if (!(gSaveContext.eventChkInf[1] & 0x10)) {
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if (!GET_EVENTCHKINF(EVENTCHKINF_14)) {
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Actor_Kill(&this->actor);
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} else if (LINK_IS_ADULT) {
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Actor_Kill(&this->actor);
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@ -193,12 +193,12 @@ void EnTa_Init(Actor* thisx, GlobalContext* globalCtx2) {
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this->actor.world.pos.y + 40.0f, this->actor.world.pos.z - 30.0f, 0, 0, 0, 0xD);
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func_80B13AAC(this, globalCtx);
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if (gSaveContext.eventInf[0] & 0x400) {
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if (GET_EVENTINF(EVENTINF_0A)) {
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func_80B13AA0(this, func_80B16608, func_80B16938);
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Animation_Change(&this->skelAnime, &gTalonSitWakeUpAnim, 1.0f,
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Animation_GetLastFrame(&gTalonSitWakeUpAnim) - 1.0f,
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Animation_GetLastFrame(&gTalonSitWakeUpAnim), ANIMMODE_ONCE, 0.0f);
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gSaveContext.eventInf[0] &= ~0x400;
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CLEAR_EVENTINF(EVENTINF_0A);
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} else {
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func_80B13AA0(this, func_80B16504, func_80B16854);
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this->eyeIndex = 0;
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@ -274,10 +274,10 @@ void func_80B143D4(EnTa* this, GlobalContext* globalCtx) {
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void func_80B14410(EnTa* this) {
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if (!LINK_IS_ADULT) {
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func_80B13AA0(this, func_80B14C18, func_80B167C0);
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gSaveContext.eventChkInf[1] |= 0x8;
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SET_EVENTCHKINF(EVENTCHKINF_13);
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} else {
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func_80B13AA0(this, func_80B14CAC, func_80B167C0);
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gSaveContext.eventChkInf[6] |= 0x400;
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SET_EVENTCHKINF(EVENTCHKINF_6A);
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}
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}
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@ -462,7 +462,7 @@ void func_80B14B6C(EnTa* this, GlobalContext* globalCtx) {
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OnePointCutscene_Init(globalCtx, 4175, -99, &this->actor, MAIN_CAM);
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func_80B13AA0(this, func_80B14AF4, func_80B167C0);
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this->unk_2CC = 5;
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gSaveContext.eventChkInf[1] |= 0x10;
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SET_EVENTCHKINF(EVENTCHKINF_14);
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Animation_PlayOnce(&this->skelAnime, &gTalonRunTransitionAnim);
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this->currentAnimation = &gTalonRunAnim;
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}
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@ -484,10 +484,10 @@ void func_80B14C60(EnTa* this, GlobalContext* globalCtx) {
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}
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void func_80B14CAC(EnTa* this, GlobalContext* globalCtx) {
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if (gSaveContext.eventChkInf[1] & 0x100) {
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if (GET_EVENTCHKINF(EVENTCHKINF_18)) {
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if (func_80B142F4(this, globalCtx, 0x5017)) {
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func_80B13AA0(this, func_80B14C60, func_80B167C0);
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gSaveContext.eventChkInf[6] |= 0x800;
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SET_EVENTCHKINF(EVENTCHKINF_6B);
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}
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} else if (func_80B142F4(this, globalCtx, 0x5016)) {
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func_80B13AA0(this, func_80B14C60, func_80B167C0);
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@ -665,7 +665,7 @@ void func_80B15424(EnTa* this, GlobalContext* globalCtx) {
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if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(globalCtx)) {
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globalCtx->nextEntranceIndex = 0x5E4;
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if (gSaveContext.eventInf[0] & 0x100) {
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if (GET_EVENTINF(EVENTINF_08)) {
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globalCtx->transitionType = TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST);
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gSaveContext.nextTransitionType = TRANS_TYPE_FADE_WHITE;
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} else {
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@ -674,7 +674,7 @@ void func_80B15424(EnTa* this, GlobalContext* globalCtx) {
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}
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globalCtx->transitionTrigger = TRANS_TRIGGER_START;
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gSaveContext.eventInf[0] |= 0x400;
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SET_EVENTINF(EVENTINF_0A);
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this->actionFunc = func_80B153D4;
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this->unk_2CC = 22;
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}
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@ -708,7 +708,7 @@ void func_80B154FC(EnTa* this, GlobalContext* globalCtx) {
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-10.0f);
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this->unk_2E0 &= ~0x10;
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this->unk_2E0 &= ~0x100;
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gSaveContext.eventInf[0] |= 0x100;
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SET_EVENTINF(EVENTINF_08);
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Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_STOP);
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this->unk_2E0 &= ~0x200;
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Audio_PlayFanfare(NA_BGM_SMALL_ITEM_GET);
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@ -746,7 +746,7 @@ void func_80B154FC(EnTa* this, GlobalContext* globalCtx) {
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Message_StartTextbox(globalCtx, 0x2081, &this->actor);
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this->actionFunc = func_80B15424;
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func_80B14E28(this, globalCtx);
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gSaveContext.eventInf[0] &= ~0x100;
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CLEAR_EVENTINF(EVENTINF_08);
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this->unk_2E0 |= 0x80;
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Animation_Change(&this->skelAnime, &gTalonSitHandsUpAnim, 1.0f, 8.0f, 29.0f, ANIMMODE_ONCE, -10.0f);
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this->unk_2E0 &= ~0x10;
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@ -866,7 +866,7 @@ void func_80B15E80(EnTa* this, GlobalContext* globalCtx) {
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this->actor.parent = NULL;
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this->actionFunc = func_80B15E28;
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if (!(this->unk_2E0 & 0x2)) {
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gSaveContext.itemGetInf[0] |= 4;
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SET_ITEMGETINF(ITEMGETINF_02);
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}
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this->unk_2E0 &= ~0x2;
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} else if (this->unk_2E0 & 2) {
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@ -973,8 +973,8 @@ void func_80B162E8(EnTa* this, GlobalContext* globalCtx) {
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void func_80B16364(EnTa* this, GlobalContext* globalCtx) {
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if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(globalCtx)) {
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gSaveContext.infTable[7] |= 0x4000;
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if (gSaveContext.itemGetInf[0] & 4) {
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SET_INFTABLE(INFTABLE_7E);
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if (GET_ITEMGETINF(ITEMGETINF_02)) {
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Message_ContinueTextbox(globalCtx, 0x208B);
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func_80B13AA0(this, func_80B15FE8, func_80B16938);
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} else {
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@ -1013,7 +1013,7 @@ void func_80B16504(EnTa* this, GlobalContext* globalCtx) {
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if (faceReaction != 0) {
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func_80B14FAC(this, func_80B15E28);
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} else {
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gSaveContext.infTable[7] |= 0x4000;
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SET_INFTABLE(INFTABLE_7E);
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switch (this->actor.textId) {
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case 0x207E:
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