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Defines for SaveContext
flags (eventChkInf
, itemGetInf
, infTable
, eventInf
) (#1094)
* script-assisted `itemGetInf` flags * comment near non-trivial `itemGetInf` usage * Run formatter * Try something with the itemgetinf flags that can't use the packed value * Add defines for `eventChkInf` (direct access) * Add defines for `eventChkInf` (access through `Flags_GetEventChkInf`) * Add defines for `eventChkInf` (access through `Flags_SetEventChkInf`) * Add defines for `infTable` (direct access) * Add defines for `infTable` (used by `Flags_GetInfTable`) * Add defines for `infTable` (used by `Flags_SetInfTable`) * Add defines for `eventInf` * parenthesis cleanup near `GET_EVENTCHKINF` usage * parenthesis cleanup near `GET_ITEMGETINF` usage * parenthesis cleanup near `GET_INFTABLE` usage * fixup one `eventInf` usage * parenthesis cleanup near `GET_EVENTINF` usage * parenthesis cleanup near `Flags_GetEventChkInf` usage * slight `z64save.h` formatting improvement * Improve itemGetInf flags in z_bg_dy_yoseizo * Questionable improvement in z_en_ge2 * Questionable improvement in z_en_daiku * Questionable improvement in z_en_mu * Run formatter * Parentheses around `gSaveContext` macros arguments * Move individual flags define to the end of z64save.h, and improve comments separating the groups
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parent
16790bc253
commit
6336df5fcd
146 changed files with 1931 additions and 1315 deletions
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@ -81,7 +81,7 @@ void ItemEtcetera_Init(Actor* thisx, GlobalContext* globalCtx) {
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case ITEM_ETC_LETTER:
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Actor_SetScale(&this->actor, 0.5f);
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this->futureActionFunc = func_80B858B4;
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if (gSaveContext.eventChkInf[3] & 2) {
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if (GET_EVENTCHKINF(EVENTCHKINF_31)) {
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Actor_Kill(&this->actor);
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}
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break;
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@ -119,7 +119,7 @@ void func_80B857D0(ItemEtcetera* this, GlobalContext* globalCtx) {
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void func_80B85824(ItemEtcetera* this, GlobalContext* globalCtx) {
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if (Actor_HasParent(&this->actor, globalCtx)) {
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if ((this->actor.params & 0xFF) == 1) {
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gSaveContext.eventChkInf[3] |= 2;
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SET_EVENTCHKINF(EVENTCHKINF_31);
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Flags_SetSwitch(globalCtx, 0xB);
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}
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Actor_Kill(&this->actor);
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@ -131,7 +131,7 @@ void func_80B85824(ItemEtcetera* this, GlobalContext* globalCtx) {
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void func_80B858B4(ItemEtcetera* this, GlobalContext* globalCtx) {
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if (Actor_HasParent(&this->actor, globalCtx)) {
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if ((this->actor.params & 0xFF) == 1) {
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gSaveContext.eventChkInf[3] |= 2;
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SET_EVENTCHKINF(EVENTCHKINF_31);
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Flags_SetSwitch(globalCtx, 0xB);
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}
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Actor_Kill(&this->actor);
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