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1 changed files with 4 additions and 4 deletions
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@ -775,7 +775,10 @@ typedef enum {
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/* 17 */ PAUSE_STATE_17, // game over KaleidoScope_DrawGameOver saveGameOver
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/* 17 */ PAUSE_STATE_17, // game over KaleidoScope_DrawGameOver saveGameOver
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/* 18 */ PAUSE_STATE_CLOSING, // Animate the pause menu closing
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/* 18 */ PAUSE_STATE_CLOSING, // Animate the pause menu closing
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/* 19 */ PAUSE_STATE_UNPAUSE
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/* 19 */ PAUSE_STATE_UNPAUSE
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} PauseCtxState;
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} PauseState;
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#define IS_PAUSE_STATE_GAMEOVER(pauseCtx) \
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(((pauseCtx)->state >= PAUSE_STATE_8) && ((pauseCtx)->state <= PAUSE_STATE_17))
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// Sub-states of PAUSE_STATE_MAIN
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// Sub-states of PAUSE_STATE_MAIN
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typedef enum {
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typedef enum {
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@ -801,9 +804,6 @@ typedef enum {
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/* 6 */ PAUSE_SAVE_PROMPT_STATE_RETURN_TO_MENU_ALT
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/* 6 */ PAUSE_SAVE_PROMPT_STATE_RETURN_TO_MENU_ALT
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} PauseSavePromptState;
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} PauseSavePromptState;
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#define IS_PAUSE_STATE_GAMEOVER(pauseCtx) \
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(((pauseCtx)->state >= PAUSE_STATE_8) && ((pauseCtx)->state <= PAUSE_STATE_17))
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typedef enum {
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typedef enum {
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/* 0 */ PAUSE_BG_PRERENDER_OFF, // Inactive, do nothing.
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/* 0 */ PAUSE_BG_PRERENDER_OFF, // Inactive, do nothing.
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/* 1 */ PAUSE_BG_PRERENDER_DRAW, // The current frame is only drawn for the purpose of serving as the pause background.
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/* 1 */ PAUSE_BG_PRERENDER_DRAW, // The current frame is only drawn for the purpose of serving as the pause background.
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