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Defines for player state flags (#1081)

* script-assisted player state flags

* Run formatter

* manually convert state flags in `D_80116068`

* `PLAYER_STATE_FLAG_` -> `PLAYER_STATE`

* Run formatter
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Dragorn421 2022-01-18 01:04:07 +01:00 committed by GitHub
parent 2a4fb604fb
commit 6479913daa
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96 changed files with 945 additions and 810 deletions

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@ -102,7 +102,7 @@ void EnStream_SuckPlayer(EnStream* this, GlobalContext* globalCtx) {
if (yDistWithOffset > 0.0f) {
Math_SmoothStepToF(&player->actor.velocity.y, -3.0f, 0.7f, yDistWithOffset, 0.0f);
if (posDifference.y < -70.0f) {
player->stateFlags2 |= 0x80000000;
player->stateFlags2 |= PLAYER_STATE2_31;
}
}
} else {