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Merge branch 'ovl_Bg_Spot05_Soko' into en_tana
This commit is contained in:
commit
64b66029ad
4 changed files with 94 additions and 18 deletions
3
spec
3
spec
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@ -1400,8 +1400,7 @@ endseg
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beginseg
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name "ovl_Bg_Spot05_Soko"
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include "build/src/overlays/actors/ovl_Bg_Spot05_Soko/z_bg_spot05_soko.o"
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include "build/data/overlays/actors/z_bg_spot05_soko.data.o"
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include "build/data/overlays/actors/z_bg_spot05_soko.reloc.o"
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include "build/src/overlays/actors/ovl_Bg_Spot05_Soko/z_bg_spot05_soko_reloc.o"
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endseg
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beginseg
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@ -1,14 +1,25 @@
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/*
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* File: z_bg_spot05_soko.c
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* Overlay: ovl_Bg_Spot05_Soko
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* Description: Sacred Forest Meadow Entities
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*/
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#include "z_bg_spot05_soko.h"
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#define ROOM 0x00
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#define FLAGS 0x00000000
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void BgSpot05Soko_Init(BgSpot05Soko* this, GlobalContext* globalCtx);
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void BgSpot05Soko_Destroy(BgSpot05Soko* this, GlobalContext* globalCtx);
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void BgSpot05Soko_Update(BgSpot05Soko* this, GlobalContext* globalCtx);
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void BgSpot05Soko_Draw(BgSpot05Soko* this, GlobalContext* globalCtx);
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static void BgSpot05Soko_Init(BgSpot05Soko* this, GlobalContext* globalCtx);
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static void BgSpot05Soko_Destroy(BgSpot05Soko* this, GlobalContext* globalCtx);
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static void BgSpot05Soko_Update(BgSpot05Soko* this, GlobalContext* globalCtx);
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static void BgSpot05Soko_Draw(BgSpot05Soko* this, GlobalContext* globalCtx);
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static void func_808AE5A8(BgSpot05Soko* this, GlobalContext* globalCtx);
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static void func_808AE5B4(BgSpot05Soko* this, GlobalContext* globalCtx);
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static void func_808AE630(BgSpot05Soko* this, GlobalContext* globalCtx);
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extern Gfx* D_060012C0;
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extern Gfx* D_06000918;
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/*
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const ActorInit Bg_Spot05_Soko_InitVars = {
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ACTOR_BG_SPOT05_SOKO,
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ACTORTYPE_PROP,
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@ -21,17 +32,78 @@ const ActorInit Bg_Spot05_Soko_InitVars = {
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(ActorFunc)BgSpot05Soko_Update,
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(ActorFunc)BgSpot05Soko_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot05_Soko/BgSpot05Soko_Init.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot05_Soko/BgSpot05Soko_Destroy.s")
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static InitChainEntry initChain[] = {
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ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP),
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};
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot05_Soko/func_808AE5A8.s")
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static Gfx* dListTbl[] = {
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0x06000840,
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0x06001190,
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NULL,
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};
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot05_Soko/func_808AE5B4.s")
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static void BgSpot05Soko_Init(BgSpot05Soko* this, GlobalContext* globalCtx) {
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot05_Soko/func_808AE630.s")
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Actor* thisx = &this->dyna.actor;
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u32 sp24[2];
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sp24[0] = 0;
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Actor_ProcessInitChain(thisx, initChain);
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this->switchFlag = (thisx->params >> 8) & 0xFF;
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thisx->params &= 0xFF;
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DynaPolyInfo_SetActorMove(thisx, DPM_UNK);
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if (thisx->params == 0) {
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DynaPolyInfo_Alloc(&D_06000918, &sp24);
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if (LINK_IS_ADULT) {
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Actor_Kill(thisx);
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} else {
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this->actionFunc = &func_808AE5A8;
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}
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} else {
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DynaPolyInfo_Alloc(&D_060012C0, &sp24);
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if (Flags_GetSwitch(globalCtx, this->switchFlag) != 0) {
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Actor_Kill(thisx);
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} else {
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this->actionFunc = &func_808AE5B4;
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thisx->flags |= 0x10;
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}
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}
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this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, sp24[0]);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot05_Soko/BgSpot05Soko_Update.s")
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static void BgSpot05Soko_Destroy(BgSpot05Soko* this, GlobalContext* globalCtx) {
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot05_Soko/BgSpot05Soko_Draw.s")
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static void func_808AE5A8(BgSpot05Soko* this, GlobalContext* globalCtx) {
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}
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static void func_808AE5B4(BgSpot05Soko* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->dyna.actor;
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if (Flags_GetSwitch(globalCtx, this->switchFlag)) {
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Audio_PlaySoundAtPosition(globalCtx, &thisx->posRot.pos, 0x1E, NA_SE_EV_METALDOOR_CLOSE);
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Actor_SetHeight(thisx, 50.0f);
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func_80080480(globalCtx, thisx);
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this->actionFunc = &func_808AE630;
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thisx->speedXZ = 0.5f;
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}
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}
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static void func_808AE630(BgSpot05Soko* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->dyna.actor;
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thisx->speedXZ *= 1.5f;
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if (Math_ApproxF(&thisx->posRot.pos.y, thisx->initPosRot.pos.y - 120.0f, thisx->speedXZ) != 0) {
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Actor_Kill(thisx);
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}
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}
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static void BgSpot05Soko_Update(BgSpot05Soko* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->dyna.actor;
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this->actionFunc(thisx, globalCtx);
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}
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extern Gfx* D_808AE724[];
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static void BgSpot05Soko_Draw(BgSpot05Soko* this, GlobalContext* globalCtx) {
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Gfx_DrawDListOpa(globalCtx, dListTbl[this->dyna.actor.params]);
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}
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@ -5,8 +5,9 @@
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#include <global.h>
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typedef struct {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x20];
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ ActorFunc actionFunc;
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/* 0x0168 */ s32 switchFlag;
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} BgSpot05Soko; // size = 0x016C
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extern const ActorInit Bg_Spot05_Soko_InitVars;
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@ -467,4 +467,8 @@ link_animetion_segment = 0x07000000;
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// z_en_ds
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D_06004768 = 0x06004768;
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D_0600039C = 0x0600039C;
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D_0600039C = 0x0600039C;
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// z_bg_spot05_soko
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D_06000918 = 0x06000918;
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D_060012C0 = 0x060012C0;
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