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Reduce overlay dependencies on global.h (7) (#2472)
* z64env_flags, z64quest_hint_commands * z64cutscene_spline, z64save.h moved from z64.h * bss * pr suggestion * bss * suggestions
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137e178790
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294 changed files with 688 additions and 197 deletions
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@ -47,13 +47,6 @@ void Debug_DrawText(GraphicsContext* gfxCtx);
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void* MemCpy(void* dest, const void* src, s32 len);
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u16 QuestHint_GetSariaTextId(PlayState* play);
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u16 QuestHint_GetNaviTextId(PlayState* play);
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void CutsceneFlags_UnsetAll(PlayState* play);
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void CutsceneFlags_Set(PlayState* play, s16 flag);
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void CutsceneFlags_Unset(PlayState* play, s16 flag);
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s32 CutsceneFlags_Get(PlayState* play, s16 flag);
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s32 Kanji_OffsetFromShiftJIS(s32 character);
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#if PLATFORM_IQUE
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void Font_LoadCharCHN(Font* font, u16 character, u16 codePointIndex);
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@ -160,8 +153,6 @@ void DebugCamera_Init(DebugCam* debugCam, Camera* cameraPtr);
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void DebugCamera_Enable(DebugCam* debugCam, Camera* cam);
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void DebugCamera_Update(DebugCam* debugCam, Camera* cam);
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void DebugCamera_Reset(Camera* cam, DebugCam* debugCam);
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void func_800BB0A0(f32 u, Vec3f* pos, f32* roll, f32* viewAngle, f32* point0, f32* point1, f32* point2, f32* point3);
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s32 func_800BB2B4(Vec3f* pos, f32* roll, f32* fov, CutsceneCameraPoint* point, s16* keyFrame, f32* curFrame);
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void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
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void PreRender_Init(PreRender* this);
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