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Use gSpiritBossNabooruKnuckleDefeatCs instead of gMinuetCs in sCutscenesUnknownList (#2195)
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@ -115,7 +115,8 @@ EntranceCutscene sEntranceCutsceneTable[] = {
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};
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void* sCutscenesUnknownList[] = {
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void* sCutscenesUnknownList[] = {
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gDekuTreeIntroCs, gJabuJabuIntroCs, gDcOpeningCs, gMinuetCs, gIceCavernSerenadeCs, gTowerBarrierCs,
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gDekuTreeIntroCs, gJabuJabuIntroCs, gDcOpeningCs, gSpiritBossNabooruKnuckleDefeatCs,
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gIceCavernSerenadeCs, gTowerBarrierCs,
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};
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};
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// Stores the frame the relevant cam data was last applied on
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// Stores the frame the relevant cam data was last applied on
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