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Even more objects (#913)
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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86 changed files with 1568 additions and 1452 deletions
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<Texture Name="gGerudoPurple2TLUT" OutName="gerudo_purple_2_tlut" Format="rgba16" Width="18" Height="12" Offset="0x4D08"/>
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<!-- Purple-clothed Gerudo Displaylist textures -->
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<Texture Name="gGerudoPurpleSkinShadowTex" OutName="gerudo_purple_skin_shadow" Format="ci8" Width="8" Height="8" Offset="0x4988"/>
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<Texture Name="gGerudoPurpleNavelTex" OutName="gerudo_purple_navel" Format="ci8" Width="16" Height="16" Offset="0x4A08"/>
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<Texture Name="gGerudoPurpleChestJewelTex" OutName="gerudo_purple_chest_jewel" Format="ci8" Width="16" Height="16" Offset="0x4B08"/>
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<Texture Name="gGerudoPurpleSkinEdgeTex" OutName="gerudo_purple_skin_edge" Format="ci8" Width="8" Height="8" Offset="0x4EB8"/>
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<Texture Name="gGerudoPurpleEarTex" OutName="gerudo_purple_ear" Format="ci8" Width="8" Height="16" Offset="0x4EF8"/>
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<Texture Name="gGerudoPurpleDarkFabricTex" OutName="gerudo_purple_dark_fabric" Format="ci8" Width="8" Height="8" Offset="0x49C8"/>
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<Texture Name="gGerudoPurpleSkinShadowTex" OutName="gerudo_purple_skin_shadow" Format="ci8" Width="8" Height="8" Offset="0x4988" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleNavelTex" OutName="gerudo_purple_navel" Format="ci8" Width="16" Height="16" Offset="0x4A08" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleChestJewelTex" OutName="gerudo_purple_chest_jewel" Format="ci8" Width="16" Height="16" Offset="0x4B08" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleSkinEdgeTex" OutName="gerudo_purple_skin_edge" Format="ci8" Width="8" Height="8" Offset="0x4EB8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleEarTex" OutName="gerudo_purple_ear" Format="ci8" Width="8" Height="16" Offset="0x4EF8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleDarkFabricTex" OutName="gerudo_purple_dark_fabric" Format="ci8" Width="8" Height="8" Offset="0x49C8" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleFabricFoldTex" OutName="gerudo_purple_fabric_fold" Format="i8" Width="16" Height="16" Offset="0x4C08"/>
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<Texture Name="gGerudoPurpleGlaiveGuard" OutName="gerudo_purple_glaive_guard" Format="i8" Width="8" Height="8" Offset="0x5378"/>
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<Texture Name="gGerudoPurpleGlaiveBladeFabricPatternTex" OutName="gerudo_purple_fabric_pattern" Format="i8" Width="16" Height="16" Offset="0x53B8"/>
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<Texture Name="gGerudoPurpleShoeUpperTex" OutName="gerudo_purple_shoe_upper" Format="ci8" Width="8" Height="16" Offset="0x54B8"/>
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<Texture Name="gGerudoPurpleGlaiveHaftShoeSoleTex" OutName="gerudo_purple_glaive_haft_shoe_upper" Format="ci8" Width="8" Height="8" Offset="0x5538"/>
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<Texture Name="gGerudoPurpleShoeUpperTex" OutName="gerudo_purple_shoe_upper" Format="ci8" Width="8" Height="16" Offset="0x54B8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleGlaiveHaftShoeSoleTex" OutName="gerudo_purple_glaive_haft_shoe_upper" Format="ci8" Width="8" Height="8" Offset="0x5538" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleMetalTex" OutName="gerudo_purple_metal" Format="i8" Width="8" Height="16" Offset="0x5978"/>
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<Texture Name="gGerudoPurpleHairTex" OutName="gerudo_purple_hair" Format="ci8" Width="16" Height="16" Offset="0x59F8"/>
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<Texture Name="gGerudoPurpleHairTex" OutName="gerudo_purple_hair" Format="ci8" Width="16" Height="16" Offset="0x59F8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleLipsFingersTex" OutName="gerudo_purple_lips_fingers" Format="i8" Width="16" Height="16" Offset="0x5AF8"/>
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<!-- Purple-clothed Gerudo Eye Textures -->
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<Texture Name="gGerudoPurpleEyeOpenTex" OutName="gerudo_purple_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4F78"/>
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<Texture Name="gGerudoPurpleEyeHalfTex" OutName="gerudo_purple_eye_half" Format="ci8" Width="32" Height="32" Offset="0x5578"/>
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<Texture Name="gGerudoPurpleEyeClosedTex" OutName="gerudo_purple_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x5BF8"/>
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<Texture Name="gGerudoPurpleEyeOpenTex" OutName="gerudo_purple_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4F78" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleEyeHalfTex" OutName="gerudo_purple_eye_half" Format="ci8" Width="32" Height="32" Offset="0x5578" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleEyeClosedTex" OutName="gerudo_purple_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x5BF8" TlutOffset="0x4D08"/>
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<!-- Purple-clothed Gerudo Animations -->
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<Animation Name="gGerudoPurpleUnusedHorizontalSlashAnim" Offset="0x0324"/>
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