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Even more objects (#913)
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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86 changed files with 1568 additions and 1452 deletions
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@ -120,28 +120,28 @@
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<DList Name="gLinkChildBunnyHoodDL" Offset="0x2CA38"/>
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<!--Textures-->
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<Texture Name="gLinkChildNoseTex" OutName="link_child_nose" Format="ci8" Width="16" Height="16" Offset="0x5000"/>
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<Texture Name="gLinkChildUnusedHandTex" OutName="link_child_hand_unused" Format="ci8" Width="16" Height="16" Offset="0x5100"/>
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<Texture Name="gLinkChildEarTex" OutName="link_child_ear" Format="ci8" Width="16" Height="16" Offset="0x5200"/>
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<Texture Name="gLinkChildLowerBootTex" OutName="link_child_lower_boot" Format="ci8" Height="16" Width="16" Offset="0x5C00"/>
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<Texture Name="gLinkChildUnusedBootTex" OutName="link_child_unused_boot" Format="ci8" Height="32" Width="24" Offset="0x5D00"/><!--Unused so hard to verify-->
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<Texture Name="gLinkChildBootTex" OutName="link_child_boot" Format="ci8" Width="32" Height="32" Offset="0x6000"/>
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<Texture Name="gLinkChildNoseTex" OutName="link_child_nose" Format="ci8" Width="16" Height="16" Offset="0x5000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildUnusedHandTex" OutName="link_child_unused_hand" Format="ci8" Width="16" Height="16" Offset="0x5100" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEarTex" OutName="link_child_ear" Format="ci8" Width="16" Height="16" Offset="0x5200" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildLowerBootTex" OutName="link_child_lower_boot" Format="ci8" Height="16" Width="16" Offset="0x5C00" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildUnusedBootTex" OutName="link_child_unused_boot" Format="ci8" Height="32" Width="24" Offset="0x5D00" TlutOffset="0x5300"/><!--Unused so hard to verify-->
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<Texture Name="gLinkChildBootTex" OutName="link_child_boot" Format="ci8" Width="32" Height="32" Offset="0x6000" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildWaistTex" OutName="link_child_waist" Format="i8" Width="32" Height="32" Offset="0x6400"/>
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<Texture Name="gLinkChildBeltTex" OutName="link_child_belt" Format="ci8" Width="8" Height="16" Offset="0x6800"/>
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<Texture Name="gLinkChildBeltClaspTex" OutName="link_child_belt_clasp" Format="ci8" Width="32" Height="16" Offset="0x6880"/>
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<Texture Name="gLinkChildBeltTex" OutName="link_child_belt" Format="ci8" Width="8" Height="16" Offset="0x6800" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildBeltClaspTex" OutName="link_child_belt_clasp" Format="ci8" Width="32" Height="16" Offset="0x6880" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildFairyOcarinaTex" OutName="link_child_fairy_ocarina" Format="rgba16" Width="32" Height="16" Offset="0x6E08"/>
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<Texture Name="gLinkChildDekuShieldBackTex" OutName="link_child_deku_shield_back" Format="rgba16" Height="32" Width="32" Offset="0x7688"/>
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<Texture Name="gLinkChildDekuShieldFrontTex" OutName="link_child_deku_shield_front" Format="rgba16" Height="32" Width="64" Offset="0x7E88"/>
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<Texture Name="gLinkChildDekuShieldFrontTex" OutName="link_child_deku_shield_front" Format="rgba16" Width="32" Height="64" Offset="0x7E88"/>
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<Texture Name="gLinkChildHylianShieldBackTex" OutName="link_child_hylian_shield_back" Format="rgba16" Height="32" Width="16" Offset="0x8E88"/>
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<Texture Name="gLinkChildSlingshotTex" OutName="link_child_slingshot" Format="rgba16" Width="16" Height="32" Offset="0x9288"/>
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<Texture Name="gLinkChildSlingshotSeedTex" OutName="link_child_slingshot_seed" Format="rgba16" Width="32" Height="32" Offset="0x9688"/>
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<Texture Name="gLinkChildHandTex" OutName="link_child_hand" Format="ci8" Width="16" Height="16" Offset="0xA1F0"/>
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<Texture Name="gLinkChildKokiriSwordSheathTex" OutName="link_child_kokiri_sword_sheath" Format="ci8" Height="16" Width="16" Offset="0xA2F0"/>
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<Texture Name="gLinkChildSwordJewelTex" OutName="link_child_sword_jewel" Format="ci8" Width="32" Height="16" Offset="0xA3F0"/>
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<Texture Name="gLinkChildMasterSwordPommelTex" OutName="link_child_master_sword_pommel" Format="ci8" Height="16" Width="16" Offset="0xA5F0"/>
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<Texture Name="gLinkChildMasterSwordGuardTex" OutName="link_child_master_sword_guard" Format="ci8" Height="32" Width="32" Offset="0xA6F0"/>
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<Texture Name="gLinkChildMasterSwordEmblemTex" OutName="link_child_master_sword_emblem" Format="ci8" Height="16" Width="16" Offset="0xAAF0"/>
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<Texture Name="gLinkChildGoronBracletTex" OutName="link_child_goron_braclet" Format="rgba16" Width="8" Height="8" Offset="0x7208"/>
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<Texture Name="gLinkChildHandTex" OutName="link_child_hand" Format="ci8" Width="16" Height="16" Offset="0xA1F0" TlutOffset="0x9E88"/>
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<Texture Name="gLinkChildKokiriSwordSheathTex" OutName="link_child_kokiri_sword_sheath" Format="ci8" Height="16" Width="16" Offset="0xA2F0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildSwordJewelTex" OutName="link_child_sword_jewel" Format="ci8" Width="32" Height="16" Offset="0xA3F0" TlutOffset="0xA118"/>
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<Texture Name="gLinkChildMasterSwordPommelTex" OutName="link_child_master_sword_pommel" Format="ci8" Height="16" Width="16" Offset="0xA5F0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildMasterSwordGuardTex" OutName="link_child_master_sword_guard" Format="ci8" Height="32" Width="32" Offset="0xA6F0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildMasterSwordEmblemTex" OutName="link_child_master_sword_emblem" Format="ci8" Height="16" Width="16" Offset="0xAAF0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildGoronBraceletTex" OutName="link_child_goron_bracelet" Format="rgba16" Width="8" Height="8" Offset="0x7208"/>
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<Texture Name="gLinkChildGoronSymbolTex" OutName="link_child_goron_symbol" Format="ia16" Width="16" Height="32" Offset="0x7288"/>
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<Texture Name="gLinkChildSkullMaskTeethTex" OutName="link_child_skull_mask_teeth" Format="rgba16" Width="8" Height="8" Offset="0x26BA0"/>
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<Texture Name="gLinkChildBeltTLUT" OutName="link_child_belt_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5300"/>
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<!--Eyes-->
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<Texture Name="gLinkChildEyesOpenTex" OutName="link_child_eyes_open" Format="i8" Width="64" Height="32" Offset="0x0000"/>
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<Texture Name="gLinkChildEyesHalfTex" OutName="link_child_eyes_half" Format="i8" Width="64" Height="32" Offset="0x0800"/>
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<Texture Name="gLinkChildEyesClosedfTex" OutName="link_child_eyes_closed" Format="i8" Width="64" Height="32" Offset="0x1000"/>
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<Texture Name="gLinkChildEyesRollLeftTex" OutName="link_child_eyes_roll_left" Format="i8" Width="64" Height="32" Offset="0x1800"/><!--Left from links perspective-->
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<Texture Name="gLinkChildEyesRollRightTex" OutName="link_child_eyes_roll_right" Format="i8" Width="64" Height="32" Offset="0x2000"/><!--Right from links perspective-->
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<Texture Name="gLinkChildEyesShockTex" OutName="link_child_eyes_shock" Format="i8" Width="64" Height="32" Offset="0x2800"/>
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<Texture Name="gLinkChildEyesUnk1Tex" OutName="link_child_eyes_unk_1" Format="i8" Width="64" Height="32" Offset="0x3000"/>
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<Texture Name="gLinkChildEyesUnk2Tex" OutName="link_child_eyes_unk_2" Format="i8" Width="64" Height="32" Offset="0x3800"/>
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<Texture Name="gLinkChildEyesOpenTex" OutName="link_child_eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesHalfTex" OutName="link_child_eyes_half" Format="ci8" Width="64" Height="32" Offset="0x0800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesClosedfTex" OutName="link_child_eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesRollLeftTex" OutName="link_child_eyes_roll_left" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5500"/><!--Left from links perspective-->
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<Texture Name="gLinkChildEyesRollRightTex" OutName="link_child_eyes_roll_right" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5500"/><!--Right from links perspective-->
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<Texture Name="gLinkChildEyesShockTex" OutName="link_child_eyes_shock" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesUnk1Tex" OutName="link_child_eyes_unk_1" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesUnk2Tex" OutName="link_child_eyes_unk_2" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5500"/>
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<!--Mouth-->
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<Texture Name="gLinkChildMouth1Tex" OutName="link_mouth_1" Format="i8" Width="32" Height="32" Offset="0x4000"/>
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<Texture Name="gLinkChildMouth2Tex" OutName="link_mouth_2" Format="i8" Width="32" Height="32" Offset="0x4400"/>
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<Texture Name="gLinkChildMouth3Tex" OutName="link_mouth_3" Format="i8" Width="32" Height="32" Offset="0x4800"/>
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<Texture Name="gLinkChildMouth4Tex" OutName="link_mouth_4" Format="i8" Width="32" Height="32" Offset="0x4C00"/>
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<Texture Name="gLinkChildMouth1Tex" OutName="link_mouth_1" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildMouth2Tex" OutName="link_mouth_2" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildMouth3Tex" OutName="link_mouth_3" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildMouth4Tex" OutName="link_mouth_4" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5500"/>
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<!--Unused Vtx-->
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<Array Name="gLinkChildVtx_019E08" Count="35" Offset="0x19E08">
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