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Even more objects (#913)

* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
louist103 2021-11-24 13:37:36 -05:00 committed by GitHub
parent 0f58b15b27
commit 665283432b
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GPG key ID: 4AEE18F83AFDEB23
86 changed files with 1568 additions and 1452 deletions

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@ -55,12 +55,12 @@
<DList Name="object_oA1_DL_00003508" Offset="0x3508"/>
<DList Name="object_oA1_DL_00003678" Offset="0x3678"/>
<Texture Name="object_oA1_TLUT_00003748" OutName="tlut_00003748" Format="rgba16" Width="16" Height="16" Offset="0x3748"/>
<Texture Name="object_oA1_Tex_00003948" OutName="tex_00003948" Format="ci8" Width="32" Height="32" Offset="0x3948"/>
<Texture Name="object_oA1_Tex_00003D48" OutName="tex_00003D48" Format="ci8" Width="16" Height="16" Offset="0x3D48"/>
<Texture Name="object_oA1_Tex_00003E48" OutName="tex_00003E48" Format="ci8" Width="8" Height="8" Offset="0x3E48"/>
<Texture Name="object_oA1_Tex_00003E88" OutName="tex_00003E88" Format="ci8" Width="16" Height="16" Offset="0x3E88"/>
<Texture Name="object_oA1_Tex_00003F88" OutName="tex_00003F88" Format="ci8" Width="16" Height="16" Offset="0x3F88"/>
<Texture Name="object_oA1_Tex_00004088" OutName="tex_00004088" Format="ci8" Width="16" Height="16" Offset="0x4088"/>
<Texture Name="object_oA1_Tex_00003948" OutName="tex_00003948" Format="ci8" Width="32" Height="32" Offset="0x3948" TlutOffset="0x3748"/>
<Texture Name="object_oA1_Tex_00003D48" OutName="tex_00003D48" Format="ci8" Width="16" Height="16" Offset="0x3D48" TlutOffset="0x3748"/>
<Texture Name="object_oA1_Tex_00003E48" OutName="tex_00003E48" Format="ci8" Width="8" Height="8" Offset="0x3E48" TlutOffset="0x3748"/>
<Texture Name="object_oA1_Tex_00003E88" OutName="tex_00003E88" Format="ci8" Width="16" Height="16" Offset="0x3E88" TlutOffset="0x3748"/>
<Texture Name="object_oA1_Tex_00003F88" OutName="tex_00003F88" Format="ci8" Width="16" Height="16" Offset="0x3F88" TlutOffset="0x3748"/>
<Texture Name="object_oA1_Tex_00004088" OutName="tex_00004088" Format="ci8" Width="16" Height="16" Offset="0x4088" TlutOffset="0x3748"/>
<Texture Name="object_oA1_Tex_00004188" OutName="tex_00004188" Format="i4" Width="16" Height="16" Offset="0x4188"/>
<Texture Name="object_oA1_Tex_00004208" OutName="tex_00004208" Format="i4" Width="16" Height="32" Offset="0x4208"/>
<Texture Name="object_oA1_Tex_00004308" OutName="tex_00004308" Format="rgba16" Width="16" Height="16" Offset="0x4308"/>