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Even more objects (#913)

* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
louist103 2021-11-24 13:37:36 -05:00 committed by GitHub
parent 0f58b15b27
commit 665283432b
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GPG key ID: 4AEE18F83AFDEB23
86 changed files with 1568 additions and 1452 deletions

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@ -55,13 +55,13 @@
<DList Name="object_oE3_DL_004C30" Offset="0x4C30"/>
<DList Name="object_oE3_DL_004D70" Offset="0x4D70"/>
<Texture Name="object_oE3_TLUT_004F20" OutName="tlut_00004F20" Format="rgba16" Width="16" Height="16" Offset="0x4F20"/>
<Texture Name="object_oE3_Tex_005120" OutName="tex_00005120" Format="ci8" Width="32" Height="32" Offset="0x5120"/>
<Texture Name="object_oE3_Tex_005120" OutName="tex_00005120" Format="ci8" Width="32" Height="32" Offset="0x5120" TlutOffset="0x4F20"/>
<Blob Name="object_oE3_Blob_005520" Size="0x800" Offset="0x5520"/>
<Texture Name="object_oE3_TLUT_005D20" OutName="tlut_00005D20" Format="rgba16" Width="16" Height="16" Offset="0x5D20"/>
<Texture Name="object_oE3_Tex_005F20" OutName="tex_00005F20" Format="ci8" Width="8" Height="8" Offset="0x5F20"/>
<Texture Name="object_oE3_Tex_005F20" OutName="tex_00005F20" Format="ci8" Width="8" Height="8" Offset="0x5F20" TlutOffset="0x5D20"/>
<Blob Name="object_oE3_Blob_005F60" Size="0x200" Offset="0x5F60"/>
<Texture Name="object_oE3_Tex_006160" OutName="tex_00006160" Format="ci8" Width="16" Height="16" Offset="0x6160"/>
<Texture Name="object_oE3_Tex_006260" OutName="tex_00006260" Format="ci8" Width="16" Height="16" Offset="0x6260"/>
<Texture Name="object_oE3_Tex_006160" OutName="tex_00006160" Format="ci8" Width="16" Height="16" Offset="0x6160" TlutOffset="0x5D20"/>
<Texture Name="object_oE3_Tex_006260" OutName="tex_00006260" Format="ci8" Width="16" Height="16" Offset="0x6260" TlutOffset="0x5D20"/>
<Blob Name="object_oE3_Blob_006360" Size="0x200" Offset="0x6360"/>
<Texture Name="object_oE3_Tex_006560" OutName="tex_00006560" Format="rgba16" Width="8" Height="16" Offset="0x6560"/>
<Texture Name="object_oE3_Tex_006660" OutName="tex_00006660" Format="rgba16" Width="32" Height="32" Offset="0x6660"/>