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Even more objects (#913)
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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<File Name="object_ssh" Segment="6">
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<Animation Name="object_ssh_Anim_000304" Offset="0x304"/>
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<Texture Name="object_ssh_TLUT_000320" OutName="tlut_00000320" Format="rgba16" Width="16" Height="16" Offset="0x320"/>
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<Texture Name="object_ssh_Tex_000520" OutName="tex_00000520" Format="ci8" Width="8" Height="8" Offset="0x520"/>
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<Texture Name="object_ssh_Tex_000560" OutName="tex_00000560" Format="ci8" Width="16" Height="8" Offset="0x560"/>
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<Texture Name="object_ssh_Tex_0005E0" OutName="tex_000005E0" Format="ci8" Width="8" Height="8" Offset="0x5E0"/>
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<Texture Name="object_ssh_Tex_000520" OutName="tex_00000520" Format="ci8" Width="8" Height="8" Offset="0x520" TlutOffset="0x320"/>
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<Texture Name="object_ssh_Tex_000560" OutName="tex_00000560" Format="ci8" Width="16" Height="8" Offset="0x560" TlutOffset="0x320"/>
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<Texture Name="object_ssh_Tex_0005E0" OutName="tex_000005E0" Format="ci8" Width="8" Height="8" Offset="0x5E0" TlutOffset="0x320"/>
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<Texture Name="object_ssh_Tex_000620" OutName="tex_00000620" Format="i8" Width="16" Height="16" Offset="0x620"/>
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<Texture Name="object_ssh_Tex_000720" OutName="tex_00000720" Format="ci8" Width="8" Height="16" Offset="0x720"/>
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<Texture Name="object_ssh_Tex_0007A0" OutName="tex_000007A0" Format="ci8" Width="8" Height="8" Offset="0x7A0"/>
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<Texture Name="object_ssh_Tex_000720" OutName="tex_00000720" Format="ci8" Width="8" Height="16" Offset="0x720" TlutOffset="0x320"/>
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<Texture Name="object_ssh_Tex_0007A0" OutName="tex_000007A0" Format="ci8" Width="8" Height="8" Offset="0x7A0" TlutOffset="0x320"/>
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<Blob Name="object_ssh_Blob_0007E0" Size="0x400" Offset="0x7E0"/>
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<Texture Name="object_ssh_Tex_000BE0" OutName="tex_00000BE0" Format="ci8" Width="8" Height="16" Offset="0xBE0"/>
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<Texture Name="object_ssh_Tex_000BE0" OutName="tex_00000BE0" Format="ci8" Width="8" Height="16" Offset="0xBE0" TlutOffset="0x320"/>
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<Blob Name="object_ssh_Blob_000C60" Size="0x800" Offset="0xC60"/>
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<DList Name="object_ssh_DL_003CD0" Offset="0x3CD0"/>
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<DList Name="object_ssh_DL_004080" Offset="0x4080"/>
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