1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-23 23:41:24 +00:00

Even more objects (#913)

* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
louist103 2021-11-24 13:37:36 -05:00 committed by GitHub
parent 0f58b15b27
commit 665283432b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
86 changed files with 1568 additions and 1452 deletions

View file

@ -208,7 +208,7 @@ void func_80B4ED2C(EnZl2* this, GlobalContext* globalCtx) {
Actor_UpdateBgCheckInfo(globalCtx, &this->actor, 75.0f, 30.0f, 30.0f, 5);
}
s32 EnZl2_FrameUpdateMatrix(EnZl2* this) {
s32 EnZl2_UpdateSkelAnime(EnZl2* this) {
return SkelAnime_Update(&this->skelAnime);
}
@ -987,7 +987,7 @@ void func_80B50BEC(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -996,7 +996,7 @@ void func_80B50C40(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FDD4(this);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B500E0(this, globalCtx);
func_80B503DC(this, globalCtx);
}
@ -1005,7 +1005,7 @@ void func_80B50CA8(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1013,13 +1013,13 @@ void func_80B50CFC(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B4EA40(this);
func_80B50488(this, EnZl2_FrameUpdateMatrix(this));
func_80B50488(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B50D50(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1027,14 +1027,14 @@ void func_80B50D94(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B4EAF4(this);
func_80B5053C(this, EnZl2_FrameUpdateMatrix(this));
func_80B5053C(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B50DE8(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1042,14 +1042,14 @@ void func_80B50E3C(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
func_80B505D4(this, EnZl2_FrameUpdateMatrix(this));
func_80B505D4(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B50E90(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1057,7 +1057,7 @@ void func_80B50EE4(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1065,7 +1065,7 @@ void func_80B50F38(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1074,7 +1074,7 @@ void func_80B50F8C(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1082,14 +1082,14 @@ void func_80B50FE8(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B5073C(this, EnZl2_FrameUpdateMatrix(this));
func_80B5073C(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B51034(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1097,14 +1097,14 @@ void func_80B51080(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B507E8(this, EnZl2_FrameUpdateMatrix(this));
func_80B507E8(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B510CC(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1112,14 +1112,14 @@ void func_80B51118(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B50880(this, EnZl2_FrameUpdateMatrix(this));
func_80B50880(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B51164(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B50A04(this, globalCtx);
}
@ -1127,13 +1127,13 @@ void func_80B511B0(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE10(globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B50928(this, EnZl2_FrameUpdateMatrix(this));
func_80B50928(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B511FC(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B5008C(this);
func_80B50A04(this, globalCtx);
}
@ -1142,7 +1142,7 @@ void func_80B51250(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4FE48(this);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B500E0(this, globalCtx);
func_80B5008C(this);
func_80B50A04(this, globalCtx);
@ -1151,7 +1151,7 @@ void func_80B51250(EnZl2* this, GlobalContext* globalCtx) {
void func_80B512B8(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B501E8(this, globalCtx);
func_80B509A0(this, globalCtx);
}
@ -1377,7 +1377,7 @@ void func_80B51A8C(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B51418(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B51948(this, globalCtx);
}
@ -1385,7 +1385,7 @@ void func_80B51AE4(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
func_80B51644(this, EnZl2_FrameUpdateMatrix(this));
func_80B51644(this, EnZl2_UpdateSkelAnime(this));
func_80B51948(this, globalCtx);
}
@ -1393,7 +1393,7 @@ void func_80B51B44(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B5149C(this, globalCtx);
func_80B516D0(this, EnZl2_FrameUpdateMatrix(this));
func_80B516D0(this, EnZl2_UpdateSkelAnime(this));
func_80B51948(this, globalCtx);
}
@ -1401,7 +1401,7 @@ void func_80B51BA8(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B514F8(this, globalCtx);
func_80B5175C(this, EnZl2_FrameUpdateMatrix(this));
func_80B5175C(this, EnZl2_UpdateSkelAnime(this));
func_80B51948(this, globalCtx);
}
@ -1409,13 +1409,13 @@ void func_80B51C0C(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B5146C(this, globalCtx);
func_80B517E0(this, EnZl2_FrameUpdateMatrix(this));
func_80B517E0(this, EnZl2_UpdateSkelAnime(this));
}
void func_80B51C64(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B51948(this, globalCtx);
}
@ -1423,7 +1423,7 @@ void func_80B51CA8(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
func_80B5154C(this, globalCtx);
func_80B5187C(this, EnZl2_FrameUpdateMatrix(this));
func_80B5187C(this, EnZl2_UpdateSkelAnime(this));
func_80B51948(this, globalCtx);
}
@ -1542,7 +1542,7 @@ void func_80B52098(EnZl2* this, GlobalContext* globalCtx) {
func_80B4FCCC(this, globalCtx);
func_80B4ED2C(this, globalCtx);
EnZl2_UpdateEyes(this);
EnZl2_FrameUpdateMatrix(this);
EnZl2_UpdateSkelAnime(this);
func_80B51D24(this, globalCtx);
func_80B51F38(this, globalCtx);
func_80B51DA4(this, globalCtx);