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Cleanups, Use VT macros
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b452adfecb
commit
668d35b77f
4 changed files with 28 additions and 31 deletions
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@ -7,7 +7,7 @@
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.section .data
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# temporary name, rename to something more appropriate when decompiled
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# temporary file name, rename to something more appropriate when decompiled
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glabel gLetterTLUT
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.incbin "baserom.z64", 0xBA18E0, 0x80
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@ -1263,7 +1263,7 @@ u32 func_800AA148();
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void func_800AA15C();
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void func_800AA16C();
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void func_800AA178(u32);
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void func_800AA190(UNK_VIEW_STRUCT* arg0, Viewport* viewport);
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void func_800AA190(UnkViewStruct* arg0, Viewport* viewport);
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View* func_800AA1F8(GraphicsContext* gfxCtx);
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void func_800AA250(View* view);
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void func_800AA278(View*, GraphicsContext*);
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@ -286,8 +286,7 @@ typedef struct {
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/* 0x16 */ char unk_16[0x02];
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} Input; // size = 0x18
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typedef struct
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{
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typedef struct {
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/* 0x0000 */ s16 unk_0;
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/* 0x0002 */ s16 unk_2;
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/* 0x0004 */ u16 unk_4;
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@ -296,25 +295,23 @@ typedef struct
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/* 0x000A */ s16 unk_A;
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/* 0x000C */ u16 unk_C;
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/* 0x000E */ u16 unk_E;
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} UNK_VIEW_STRUCT; // size = 0x10, probably a viewport in disguise
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} UnkViewStruct; // size = 0x10, probably a viewport in disguise
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typedef struct
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{
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/* 0x0000 */ s32 topY; //uly (upper left y)
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/* 0x0004 */ s32 bottomY; //lry (lower right y)
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/* 0x0008 */ s32 leftX; //ulx (upper left x)
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/* 0x000C */ s32 rightX; //lrx (lower right x)
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typedef struct {
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/* 0x0000 */ s32 topY; // uly (upper left y)
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/* 0x0004 */ s32 bottomY; // lry (lower right y)
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/* 0x0008 */ s32 leftX; // ulx (upper left x)
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/* 0x000C */ s32 rightX; // lrx (lower right x)
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} Viewport; // size = 0x10
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typedef struct
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{
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/* 0x0000 */ s32 viewStart; //string literal "VIEW" / 0x56494557
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typedef struct {
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/* 0x0000 */ s32 magic; // string literal "VIEW" / 0x56494557
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/* 0x0004 */ GraphicsContext* gfxCtx;
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/* 0x0008 */ Viewport viewport;
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/* 0x0018 */ f32 fieldOfView; //fovy
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/* 0x001C */ f32 fogDistance; //near
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/* 0x0020 */ f32 zDepth; //far
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/* 0x0024 */ f32 unk_24; //scale
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/* 0x0018 */ f32 fieldOfView; // fovy
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/* 0x001C */ f32 fogDistance; // near
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/* 0x0020 */ f32 zDepth; // far
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/* 0x0024 */ f32 unk_24; // scale
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/* 0x0028 */ Vec3f eye;
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/* 0x0034 */ Vec3f unk_34;
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/* 0x0040 */ Vec3f unk_40;
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@ -329,7 +326,7 @@ typedef struct
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/* 0x0100 */ f32 unk_100;
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/* 0x0104 */ Vec3f unk_104;
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/* 0x0110 */ Vec3f unk_110;
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/* 0x011C */ u16 unk_11C; //normal
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/* 0x011C */ u16 unk_11C; // normal
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/* 0x011E */ u16 unk_11E;
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/* 0x0120 */ s32 unk_120;
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/* 0x0124 */ s32 unk_124;
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@ -1,10 +1,11 @@
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#include <ultra64.h>
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#include <global.h>
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#include <vt.h>
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volatile u32 D_8012ABF0 = 1;
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// TODO replace UNK_VIEW_STRUCT with Viewport and match with that instead
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void func_800AA190(UNK_VIEW_STRUCT* arg0, Viewport* viewport) {
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// TODO replace UnkViewStruct with Viewport and match with that instead
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void func_800AA190(UnkViewStruct* arg0, Viewport* viewport) {
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s32 xLen;
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s32 yLen;
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@ -21,12 +22,12 @@ void func_800AA190(UNK_VIEW_STRUCT* arg0, Viewport* viewport) {
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}
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View* func_800AA1F8(GraphicsContext* gfxCtx) {
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View* allocated = SystemArena_MallocDebug(sizeof(View), "../z_view.c", 285);
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if (allocated != NULL) {
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func_80106860(allocated, 0, sizeof(View)); // TODO prototype this
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func_800AA278(allocated, gfxCtx);
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View* view = SystemArena_MallocDebug(sizeof(View), "../z_view.c", 285);
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if (view != NULL) {
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func_80106860(view, 0, sizeof(View)); // TODO prototype this
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func_800AA278(view, gfxCtx);
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}
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return allocated;
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return view;
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}
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void func_800AA250(View* view) {
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@ -39,7 +40,7 @@ void func_800AA278(View* view, GraphicsContext* gfxCtx) {
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view->viewport.bottomY = 240;
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view->viewport.leftX = 0;
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view->viewport.rightX = 320;
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view->viewStart = 0x56494557; //"VIEW"
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view->magic = 0x56494557; //"VIEW"
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view->eye.x = 0.0f;
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view->eye.y = 0.0f;
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view->unk_24 = 1.0f;
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@ -303,7 +304,7 @@ s32 func_800AAA9C(View* view) {
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guPerspective(projection, &view->unk_11C, view->fieldOfView, (f32)xlen / (f32)ylen, view->fogDistance,
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view->zDepth, view->unk_24);
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}
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if ((QREG(88) & 1) != 0) {
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if (QREG(88) & 1) {
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osSyncPrintf("fovy %f near %f far %f scale %f aspect %f normal %08x\n", view->fieldOfView, view->fogDistance,
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view->zDepth, view->unk_24, (f32)xlen / (f32)ylen, view->unk_11C);
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Matrix_MtxToMtxF(projection, &mtxF);
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@ -356,7 +357,6 @@ s32 func_800AAA9C(View* view) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AAA9C.s")
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#endif
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//#pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AB0A8.s")
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s32 func_800AB0A8(View* view) {
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Viewport* viewport;
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Mtx* projection;
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@ -594,10 +594,10 @@ s32 func_800ABE74(f32 eyeX, f32 eyeY, f32 eyeZ) {
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}
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}
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if (errorCode != 0) {
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osSyncPrintf("\x1b[31m");
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osSyncPrintf(VT_SGR("31"));
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// Is too large
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osSyncPrintf("eye が大きすぎます eye=[%8.3f %8.3f %8.3f] error=%d\n", eyeX, eyeY, eyeZ, errorCode);
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osSyncPrintf("\x1b[m");
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osSyncPrintf(VT_RST);
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}
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return errorCode;
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}
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